Devil-Fruits-Reforged-1.20.1-0.37.0-dev1.jar
Curse Maven Snippet
What's new
Devil Fruits: Reforged — 0.37.0-dev1
Animation & Quality Update
Animations & Transformations
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Added smoother animation transitions for Blaze, Warden, and Shulker.
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Improved movement and idle transitions for Wildcat, Enderman, Skeleton, and Buddha.
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Fixed ground-walking animations playing while airborne.
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Fixed transformation animations interrupting active abilities.
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Prevented repeated synchronization packets from restarting transformations.
Combat & Mobs
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Chain Hunters now deal sword damage after their wind-up.
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Sword strikes recheck range and line of sight, allowing players to dodge or block the attack with terrain.
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Improved recovery transitions for Rogue Fruit Users and the Altar Sentinel.
Performance & Fixes
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Reduced duplicate full-form timer updates.
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Improved client-state cleanup when entities leave or players disconnect.
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Reduced repeated Cactus armor effect searches.
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Animation caches now refresh when resources reload.
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Fixed missing particle atlas entries for Blaze, Warden, Copper, and Shulker fruits.
Compatibility & Balance
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Existing fruit damage, cooldowns, and approved models remain unchanged.
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English, Ukrainian, and Russian localization checks passed.
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Minecraft Forge 1.20.1.
Validation
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390/390 automated server tests passed.
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Final build and resource validation passed.
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Live animation inspection and two-client multiplayer testing were not completed for this build.
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