promotional bannermobile promotional banner

Detonance Core: Dynamic Shockwave Physics

Realistic material-aware explosions with shockwaves, debris, persistent dust, concussion, and optional structural collapse.
Back to Files

Detonance-Core-Fabric-1.21.1-0.3.0-pre

File nameDetonance-Core-Fabric-1.21.1-0.3.0-pre.3.jar
Uploader
Tarubi_Tarubi_
Uploaded
Sep 19, 2026
Downloads
11
Size
1.8 MB
Mod Loaders
Fabric
File ID
8923785
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:detonance-core-dynamic-shockwave-physics-1703240:8923785"

Learn more about Curse Maven

What's new

# Detonance Core 0.3.0-pre.3

This beta focuses on long-range effects, heavier collapse motion, and a complete audio redesign.

## Highlights

- Distant smoke, collapse dust, and sand haze remain visible well beyond the vanilla particle cutoff.
- Sand blasts produce a separate persistent beige dust cloud.
- Falling structures release progressively and react to material mass.
- Collapse camera motion is separated from explosion trauma.
- Rebuilt pressure crack, blast body, rumble, debris, impacts, echoes, tinnitus, and aftermath audio.
- Added the networked sand-material flag for consistent multiplayer visuals.
- Removed doubled vanilla explosion sprites and vanilla boom from Detonance Core blasts while keeping a fallback for unmatched explosions.

Structural collapse remains disabled by default. Enable it with `/detonance collapse on` or in the server config.

This is a beta build. Back up important worlds before enabling structural collapse.

This mod has no related projects