Description

EN_Details
Mod Name: "Destruction Infection"
Author: Ht_huan161
Current version: 1.0
Major version name: "The First Destruction"
Lore:
A force of Destruction is seeping up from beneath the End into every world
Destruction, attacks and death all become the fuel of its growth
Creatures grow restless and mutate, casting murderous glares upon their kin; the doom dwelling inside them swells without end, and the fighting never stops
Amid the roaring thunder, the black earth gnaws at the world with every blast
Countless mutations will be born within it......
Gameplay:
Destruction points keep rising with every mob attack, death, block break and similar event
Past a certain threshold, mobs are continuously afflicted with the "Aggression" debuff
Some mobs are directly transformed once afflicted (e.g. Creepers)
Over time, Aggression may turn into Destruction Factor, driving block infection or birthing Parasite Spirits that possess living beings
Block infection spreads mainly through explosions and a special miasma; ordinary destruction only becomes fuel for its advance
The Destruction Spirit is a special creature, born from potion particles, with a unique skill set and combat style
Tips:
①These effects apply to players as well - try not to get infected. Milk is still the best cure for debuffs; against possession, death and battle are the only two choices
②Due to current technical limits, if too many blocks get infected late-game the game may slow down noticeably - be careful
Future Plans:
Creatures:
Destruction-seeped creatures (Enderman, Shulker, Dragon Head, Dragon Egg, Zombie...)
Death Mist Construct
More Destruction Spirit types
Blocks:
More Destruction-seeped blocks (Destruction Wood, Destruction Obsidian, Destruction xx Ore...)
Items:
Unknown yet, but aimed at easing the player's progression and increasing fun
Content Updates:
Adding the first playable route: the Resistance Line
Next version theme: "Origin of the End"
Lore Notes: *Destruction Infection shares its origin with the destructive power on Creative-mode players. Most entities are mutated creatures. Destruction Infection does not increase the defense or vitality of the infected - instead, they are eroded. Powerful, high-tier units instead have very low health, and eternal beings are eroded into finite ones. Destruction Infection does not depend on existing entities - its ultimate goal is to usurp the world's authority and destroy everything it can.
Destruction-seeped: basic things tainted by doom, such as blocks and creatures
Destruction Spirit: tool-type entities transformed from various particles*
中文介绍
模组名称:”毁灭感染“
模组作者:Ht_huan161
当前版本:1.0
大版本名字:“毁灭初临”
