Destruction_Infection

A force of Destruction is seeping up from beneath the End into every world
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Description

Infection

EN_Details

Mod Name: "Destruction Infection"

Author: Ht_huan161

Current version: 1.0

Major version name: "The First Destruction"

Lore:
A force of Destruction is seeping up from beneath the End into every world
Destruction, attacks and death all become the fuel of its growth
Creatures grow restless and mutate, casting murderous glares upon their kin; the doom dwelling inside them swells without end, and the fighting never stops
Amid the roaring thunder, the black earth gnaws at the world with every blast
Countless mutations will be born within it......
Gameplay:
Destruction points keep rising with every mob attack, death, block break and similar event
Past a certain threshold, mobs are continuously afflicted with the "Aggression" debuff
Some mobs are directly transformed once afflicted (e.g. Creepers)
Over time, Aggression may turn into Destruction Factor, driving block infection or birthing Parasite Spirits that possess living beings
Block infection spreads mainly through explosions and a special miasma; ordinary destruction only becomes fuel for its advance
The Destruction Spirit is a special creature, born from potion particles, with a unique skill set and combat style

Tips:

①These effects apply to players as well - try not to get infected. Milk is still the best cure for debuffs; against possession, death and battle are the only two choices
②Due to current technical limits, if too many blocks get infected late-game the game may slow down noticeably - be careful
Future Plans:
Creatures:
Destruction-seeped creatures (Enderman, Shulker, Dragon Head, Dragon Egg, Zombie...)
Death Mist Construct
More Destruction Spirit types
Blocks:
More Destruction-seeped blocks (Destruction Wood, Destruction Obsidian, Destruction xx Ore...)
Items:
Unknown yet, but aimed at easing the player's progression and increasing fun
Content Updates:
Adding the first playable route: the Resistance Line
Next version theme: "Origin of the End"
Lore Notes: *Destruction Infection shares its origin with the destructive power on Creative-mode players. Most entities are mutated creatures. Destruction Infection does not increase the defense or vitality of the infected - instead, they are eroded. Powerful, high-tier units instead have very low health, and eternal beings are eroded into finite ones. Destruction Infection does not depend on existing entities - its ultimate goal is to usurp the world's authority and destroy everything it can.
Destruction-seeped: basic things tainted by doom, such as blocks and creatures
Destruction Spirit: tool-type entities transformed from various particles*

中文介绍

模组名称:”毁灭感染“

模组作者:Ht_huan161

当前版本:1.0

大版本名字:“毁灭初临”

背景:
一股毁灭的的力量正从终末之地之下向各个世界渗透
破坏 攻击 死亡 都将化为它成长的养料
生物躁动 异变 将凶光投射到了同伴身上 寄居在它们体内的毁灭之力不断膨胀 让战斗不止不休
同时轰鸣声中 黑色的大地也在爆炸声中不断侵蚀着世界
无数异变将于其中诞生......
游戏介绍:
破坏点数会随生物攻击死亡方块破坏等等事件不断增加
到一定点数后将不断对生物投放”攻击欲“debuff
部分生物获得攻击欲后会被直接转化(如苦力怕)
攻击欲可能随时间转变为毁灭因子催发方块感染或孕育去寄生生物的寄染灵体
方块感染主要由爆炸和特殊气体进行传播 正常的破坏只会转化为它们蔓延的养料
毁灭灵体是一种特殊生物 由药水粒子转化而来有独特的技能体系和攻击方式
小贴士:
①上述效果对玩家也有效果 尽量不要被感染了 对buff牛奶仍然是最好的解药 对于寄生唯有死与战是唯二的抉择
②目前由于技术原因 后期如果感染方块过多会导致游戏整体变得很卡 要注意防范
未来企划:
生物:
灭渗系列生物(如末影人 浅影贝 龙首 龙蛋 僵尸)
死雾构造体
毁灭灵体增加更多类型
方块:
增加更多灭渗物(如灭渗木,灭渗曜石,灭渗xx矿石)
道具:
未知但以方便玩家流程 增强可玩性为目标
流程更新:
增加第一条游玩线路 抵抗线
下个版本主题:“末路之源”
设定: *毁灭感染与创造玩家身上的破坏能力同源 大部分实体都是生物的异化 毁灭感染的特点是被感染者的防御能力 生命力并不会增加 反而会被侵蚀 强力单位 高级单位反而生命值很低 永恒之物会被侵蚀成有限的 毁灭感染不依赖存在实体 它们的最终的目的是篡夺世界权限尽可能毁灭一切
灭渗物:被毁灭侵染的基础事物 如方块 生物
毁灭灵体:由各种粒子转化而来的工具型实体*

The Destruction_Infection Team

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