DestinyPath is a Minecraft mod inspired by the Path system of Honkai: Star Rail. Players choose one of the Nine Paths and grow along it through combat, exploration, and cultivation, raising their Path level (cap 30) until they complete the Ascension ritual at the Path Altar — becoming an Emissary, a Star Envoy (all Star Envoy abilities are fully implemented), and finally an Aeon (some Aeon forms are still being polished). The mod blends Path skills, Nine-Star Curses, Relic equipment, Reverse Time, ritual ascension, and more into one long and complete progression line. This mod supports Minecraft 1.20.1 (Java Edition) + Forge only. Fabric/Quilt and other game versions are NOT supported. Recommended for modpacks.
━━ Controls ━━ · H: Open the Path panel and choose your Path · G: Cast your Path's active skill · N: Check Ascension quest progress · J: Open the Relic equipment panel · O: Adjust the Malediction HUD position · R: After becoming a Star Envoy, unleash your Path's special ability · Numpad /: Enter "Reverse Time" (Illusion Path exclusive) · =: Configure the blacklist of Elation's "Windfall" (Elation only draws items of non-common rarity, which may include modded boss drops that break balance — hence this toggle)
━━ The Nine Paths ━━ Press H to open the Path panel and pick one of the Nine Paths. Each Path has its own active skill, passive effects, and ways to gain experience. If you press Esc to quit, or choose "Abandon the Path," you unlock a hidden Path — the Ordinary Path. · The Hunt: single-target burst, stacking crit on combos. Active: "Starhunter's Edge" — heavy single-target damage. · Destruction: grows stronger through battle, AoE damage. Active: "Shattering Form" — deals area damage on cast. · Preservation: a walking fortress, converts damage taken into Guard energy. Active: "Aegis" — creates a shield that absorbs damage. · Abundance: team support, healing and max-HP buffs. Active: "Vitality Field" — continuous healing in an area. · Erudition: weak-spot insight. Active: "Expose Weakness" — reveals enemy weak spots and boosts damage against them. · Elation: lucky buffs with chance-based double effects. Active: "Windfall" — draws random items of all kinds. · Nihility: stealth assassin, phase walking. Active: "Void Annihilation" — enter invisibility with boosted sneak-attack damage. · Trailblaze: the explorer's Path, fall-damage immunity and water breathing. Active: "Odyssey" — temporarily raises all attributes. · Remembrance: frost control, freezing enemies. Active: "Eternal Frost" — freezes an area and deals armor-ignoring Frost damage.
━━ Hidden Paths ━━ ■ Malediction (extremely hard — for challenge seekers) Use a Forbidden Star Core to convert into the Malediction Path — a forbidden road erased by the Aeons. Taking it burdens you with the Nine-Star Curses while granting powerful blessings; reverse all nine marks to become the true Cursed Sovereign (a special path to the Dominion Path awaits beyond). Active skill "Curse Power Release" lasts 20 seconds: during it, all blessings are doubled and all curses vanish; cooldown 120s (reduced by Relics, minimum 60s).
■ Illusion Path — The Visionary Name a tamed wolf with a name tag written "Susie" (tame-then-name or name-then-tame both work) to awaken the Illusion Path. Press Numpad / to enter "Reverse Time" for 3 minutes: active skill has no cooldown, and all skill effects are reversed into "Reverse Roleplay"; first cooldown is 10 minutes, each subsequent one grows by 5 minutes. Complete the nine Reverse Trials to unlock powerful mechanical passives — progress and effects are visible in the in-game panel at any time. ■ The Ordinary Path: the destination for those who abandon their Path. ■ Immortality, Dominion, Gluttony, and other Paths: unlocked through special means (partly in development).
━━ The Nine-Star Curses & Reversal ━━ Choosing Malediction burdens you with nine star marks. Each mark has its own curse and reversal condition: on reversal, the curse vanishes, and the blessing is kept and strengthened. · Mark of Ember: curse — fire damage taken +100% and fire resistance blocked; blessing — attacks ignite targets. · Mark of Bedrock: curse — damage taken ramps up over time; blessing — gain shields and damage reduction. · Mark of Gale: curse — standing perfectly still for 3+ seconds drains 5% HP per second and blocks healing; blessing — attacks erode enemies' invulnerability frames. · Mark of Omniscience: curse — permanent blindness and maps disabled; blessing — predictive dodge, and the next hit after a dodge deals double damage. · Mark of Vitality: curse — max HP continuously decays; blessing — max HP +30%, healing on kill, and permanent Regeneration III. · Mark of Frenzy: curse — chance to hurt yourself on attack; blessing — attack speed and damage scale with your combo. · Mark of Quietus: curse — 20% chance for all your damage to miss; blessing — 100% crit chance + 50% crit damage. · Mark of Reversion: curse — damage taken is dealt to you again 5 seconds later; blessing — upon fatal damage, rewind to your position and HP from 5 seconds ago. · Mark of Odyssey: curse — moving inflicts permanent debuffs; blessing — moving grants permanent buffs. ※ Reversal tip: if you met the condition and killed a Boss but the mark didn't reverse, use /destiny malediction markboss to flag that Boss manually, then kill it normally. To be safe, mark the Boss before every fight.
━━ Relic System (a huge source of stats — very important!) ━━ Relics are the mod's core equipment system, spanning five slots: Corolla, Bracers, Robe, Striders, and Lifebond. · Quality tiers: Common → Rare → Epic → Legendary → Unique (guaranteed drop from Boss kills). · Set bonuses: 2 pieces trigger the 2-piece effect; 4 pieces trigger the passive + active skill. Unique Relics do not benefit from set bonuses. · Enhancing & Breakthrough: enhance at the Relic Enhancement Table with Relic Essence, up to level 30. At levels 10/20/30, place the Relic, a Destiny Breakthrough Stone, and the matching Path material into the Relic Breakthrough Table (1 / 2 / 3 stones per stage) — each breakthrough multiplies the main stat's base value ×1.4. · Engraving: engravings cannot be crafted — hold an Engraving Stone of the matching Path and right-click an equipped Relic (matching Path recommended). Caution: once engraved, the Relic's main stat is disabled and the engraving moves into a Skill Slot, and the Relic can no longer be enhanced or breakthrough — choose wisely. · Boss Relics: defeating Cataclysm and other modded bosses yields exclusive Boss Relics, each with unique effects that empower a specific Path skill — Watcher's Gaze (from Leviathan), Igneus Core, Void Worm Scale, Lich Skull, Ancient Sandstorm Core, and more. (Cataclysm is currently a one-way integration.)
━━ Path Ascension ━━ At Path level 30, finish your exclusive Ascension quests (press N to check progress) and perform the Ascension ritual at the Path Altar: · Stage 0 · Wayfarer: base Path abilities · Stage 1 · Emissary: all damage ×1.2 · Stage 2 · Star Envoy: all damage ×1.5, unlocks the special ability (press R; Paths without one are exempt) · Stage 3 · Aeon: survive the Aeon Trial — every trial features a heavily empowered Boss (bosses from any mod may appear); after clearing it, face the Ultimate Quiz, choose your Aeon form, and receive its buffs (some Paths are still in progress) Ascension quests are wildly varied: kill hostile mobs, blow up blocks, block with a shield, bone-meal crops, accumulate levels, fish up treasures, kill Endermen in the End, walk long distances, kill in cold biomes, reverse all nine star marks, and more.
━━ The Path Altar Structure ━━ Medium-sized Path Altar structures (~20×20×15) generate naturally in the Overworld, containing the central Path Altar (for the Ascension ritual), Ritual Candles, Starry Rune blocks as glowing decoration, and 2 chests (Path Essence, Stardust Fragments, Ascension Crystals, and other materials).
━━ Blocks / Items / Potion Effects ━━ · Blocks: Path Altar (ritual core), Ritual Candle (glowing decoration), Starry Rune Block (glowing decoration), Ascension Crystal Block (crafted from 9 Ascension Crystals). · Custom effects: Abyssal Prison (-100% movement speed, works on Bosses), Power of Destruction (blocks healing), Battle Frenzy (combo stacking), Odyssey series (permanent attribute gains), Curse Power Release (Malediction active state), Reverse Time (Illusion Path state), and more. · Materials: Path Essence, Stardust Fragment, Ascension Crystal, Relic Essence, Destiny Breakthrough Stone, per-Path breakthrough materials, etc. — used for the Ascension ritual and Relic cultivation.
━━ Advancements ━━ The mod includes 24 advancements across 5 lines (each with its own advancement-page background): Basics, Paths, Relics, Malediction (hidden), and Linkage. There is also a hidden challenge, "Attain Immortality" — perhaps dying in different ways will bring unexpected surprises.
━━ Path Handbook ━━ The mod ships with a Patchouli guidebook, the Path Handbook: granted automatically on first join, or crafted from a Book + 2 Paper. It covers the full gameplay: lore, getting started, the Nine Paths, the Relic system, the Nine-Star Curses, Path Ascension, ritual blocks, and materials.
━━ Misc ━━ · Optional integrations: Patchouli (strongly recommended, otherwise the Path Handbook is missing), JEI (recipe & item usage lookup), Cataclysm (Boss Relic drops). · If any icon shows up as a purple-black checkerboard in game, press F3+T to reload resources (the client auto-reloads once on first launc
命途(DestinyPath)是一款以《崩坏:星穹铁道》命途体系为灵感的 Minecraft 模组。玩家将在九大命途之中选择一条属于自己的道路,通过战斗、探索、修炼不断提升命途等级(上限 30 级),最终在命途祭坛完成升华仪式,成为令使、星使(星使的特殊能力已全部实现),乃至星神(部分命途的星神形态仍在完善)。
模组融合了命途技能、九星诅咒、遗物装备、逆向时间、仪式晋升等丰富玩法,提供一条完整而漫长的成长线。
本模组仅支持 Minecraft 1.20.1(Java 版)+ Forge 加载器,不支持 Fabric/Quilt,也不支持其他游戏版本。推荐加入整合包游玩。
━━ 操作说明 ━━
· H:打开命途面板,选择命途
· G:释放当前命途的主动技能
· N:查看晋升任务进度
· J:打开遗物装备栏
· O:调整恶咒命途 HUD 显示位置
· R:晋升为星使后,释放命途特殊能力
· 小键盘 /:进入「逆向时间」(幻想命途专属)
· =:配置欢愉命途「好运馈赠」的抽取黑名单(欢愉只会抽取非普通稀有度的物品,可能抽到某些模组 Boss 掉落物而破坏平衡,故提供此开关)
━━ 九大命途 ━━
按 H 打开命途面板,从九大命途中选择一条。每个命途都有独特的主动技能、被动效果与经验获取方式。若点击 Esc 退出,或选择「放弃踏足命途」,将解锁隐藏命途——平凡之路。
· 巡猎:单体爆发,连击叠加暴击。主动技能「逐星之锐」,对单体造成高额伤害。
· 毁灭:越战越勇,范围伤害。主动技能「崩碎之躯」,释放后造成范围破坏伤害。
· 存护:铜墙铁壁,受伤转化为守护能量。主动技能「壁垒」,生成护盾吸收伤害。
· 丰饶:团队辅助,治疗与生命增益。主动技能「生机领域」,范围内持续治疗。
· 智识:弱点洞察,攻击触发弱点暴露。主动技能「看破弱点」,揭示敌人弱点并增伤。
· 欢愉:幸运增益,概率触发双倍效果。主动技能「好运馈赠」,随机抽取各类物品。
· 虚无:隐身偷袭,相位穿越。主动技能「湮灭虚空」,进入隐身并提升偷袭伤害。
· 开拓:探索旅行,免疫摔落与水下呼吸。主动技能「征途」,全属性临时提升。
· 记忆:冰霜控制,冻结敌人。主动技能「冰封万古」,范围冻结并造成无视护甲的冰霜伤害。
━━ 隐藏命途 ━━
■ 恶咒命途(极难,推荐喜欢挑战的玩家)
使用「禁忌星核」可转化为恶咒命途——一条被星神抹去的禁忌之途。选择后玩家将承受九星诅咒,同时获得强大的祝福力量;逆转全部九星印记后,将成为真正的咒中王者(后续还可通过特殊方式成为统治命途)。
主动技能「咒力解放」持续 20 秒,期间祝福效果翻倍、诅咒消失,冷却 120 秒(受遗物减免,最低 60 秒)。
■ 幻想命途·空想家
给你驯服的狼用写着「苏茜」的命名牌命名(先驯服后命名、或先命名后驯服均可),即可唤醒幻想命途。
按小键盘 / 进入「逆向时间」,持续 3 分钟:期间主动技能无冷却,且技能效果全部逆转为「逆向扮演」;冷却首次 10 分钟,每次递增 5 分钟。完成九条逆向试炼可解锁强大的机制被动,游戏内界面可随时查看试炼进度与效果。
■ 平凡之路:放弃命途后的归宿。
■ 不朽、统治、暴食等命途:将以特殊方式解锁(部分开发中)。
━━ 九星诅咒与逆转 ━━
选择恶咒命途后,玩家将承受九星诅咒。每个印记都有独特的诅咒与逆转条件:逆转后诅咒消失,祝福保留并获得强化。
· 燃烬之印:诅咒为火焰伤害 +100% 且无法获得火焰抗性;祝福为攻击附火并燃烧目标。
· 磐石之印:诅咒为受到伤害递增;祝福为获得护盾并减伤。
· 疾风之印:诅咒为完全静止超过 3 秒后每秒扣 5% 生命且禁止回血;祝福为攻击削减敌人无敌帧。
· 全知之印:诅咒为失明且无法使用地图;祝福为预知闪避,闪避后下次伤害翻倍。
· 生机之印:诅咒为生命上限持续降低;祝福为最大生命 +30%、击杀回血、常驻生命回复 III。
· 狂乱之印:诅咒为攻击时概率自伤;祝福为攻速与伤害随连击叠加。
· 归寂之印:诅咒为所有伤害 20% 概率未命中;祝福为 100% 暴击 + 50% 暴伤。
· 溯回之印:诅咒为受到伤害 5 秒后再次受等量伤害;祝福为致命伤害时回溯到 5 秒前的位置与血量。
· 征途之印:诅咒为移动获得永久负面效果;祝福为移动获得永久增益。
※ 逆转小提示:若满足条件并击杀 Boss 后没有逆转,可用 /destiny malediction markboss 手动标记该 Boss,再正常击杀即可;不放心的话,每次打 Boss 前都可以标记一次。
━━ 遗物系统(提供大量属性,非常重要!) ━━
遗物是模组的核心装备系统,分为五个部位:花冠、腕甲、外袍、行履、命契。
· 品质等级:普通 → 稀有 → 史诗 → 传说 → 独特(击杀 Boss 必定掉落)。
· 套装效果:集齐 2 件触发 2 件套效果,集齐 4 件触发被动 + 主动技能;独特遗物不受套装效果加成。
· 强化与突破:使用遗物强化台配合遗物精粹强化,最高 30 级;10/20/30 级时,在遗物突破台放入遗物、命运突破石与对应命途材料进行突破(一破 1 个、二破 2 个、三破 3 个),每次突破主词条基础值 ×1.4。
· 刻印系统:刻印无法合成,只能手持对应命途的刻印石右键已穿戴的遗物(推荐使用对应命途)。切记:一旦刻印,遗物主词条便会失效并移入技能槽,且无法再强化或突破——请谨慎决定。
· Boss 遗物:击败灾变等模组 Boss 可获得专属 Boss 遗物,每件都有独特效果并强化对应命途技能,包括守望者之眼(利维坦掉落)、熔岩核心、虚空之甲、亡灵法师之颅、远古沙暴之核等。(目前仅为单向联动灾变模组)
━━ 命途升华系统 ━━
命途达到 30 级满级后,完成专属晋升任务(按 N 查看进度),即可在命途祭坛进行升华仪式:
· 阶段 0 · 行者:命途基础能力
· 阶段 1 · 令使:全伤害 ×1.2
· 阶段 2 · 星使:全伤害 ×1.5,解锁特殊能力(R 键释放;本身无特殊能力的命途除外)
· 阶段 3 · 星神:通过星神试炼——试炼必定包含一名被大幅强化的 Boss(各模组 Boss 皆有可能),通关后还将迎来终极问答,选择你的星神形态并获得对应增强(部分命途仍在完善)
晋升任务五花八门:击败敌对生物、爆炸破坏方块、盾牌格挡、催熟农作物、累计升级、钓鱼宝藏、末地击杀末影人、行走距离、寒冷群系击杀、逆转九星印记等。
━━ 命途祭坛建筑 ━━
主世界会自然生成中型的命途祭坛建筑(约 20×20×15),内含中央命途祭坛(升华仪式用)、仪式蜡烛与星空符文块装饰,以及 2 个宝箱(命途精华、星空碎片、晋升水晶等材料)。
━━ 方块 / 物品 / 药水效果 ━━
· 方块:命途祭坛(仪式核心)、仪式蜡烛(发光装饰)、星空符文块(发光装饰)、晋升水晶块(9 个晋升水晶合成)。
· 自定义效果:深渊监牢(削减 100% 移速,对 Boss 有效)、毁灭之力(阻止回血)、越战越勇(连击叠加)、征途系列(永久属性增益)、咒力解放(恶咒主动技能状态)、逆向时间(幻想命途状态)等。
· 材料:命途精华、星空碎片、晋升水晶、遗物精粹、命运突破石、各命途突破材料等,用于升华仪式与遗物养成。
━━ 成就系统 ━━
模组包含 24 个成就,分为 5 条成就线(各自拥有独立的成就页背景):入门线、命途线、遗物线、恶咒线(隐藏)、联动线。另有隐藏挑战「证得不朽」——也许用不同的方式死亡,会收获意想不到的惊喜。
━━ 命途手册 ━━
模组内置 Patchouli 命途手册:初次进入游戏自动赠送,也可通过「书 + 纸 + 纸」合成获得。手册包含完整玩法说明,涵盖世界观、入门指南、九大命途、遗物系统、九星诅咒、命途升华、仪式方块与材料等内容。
━━ 其他 ━━
· 可选联动:Patchouli 最好添加否则会缺一本命途手册、JEI(配方与物品用法查询)、Cataclysm 灾变(Boss 遗物掉落)。
· 若进入游戏后发现图标变成紫黑方块,按 F3+T 重载资源即可恢复(首次进入会自动重载一次客户端)。

