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The Abysmal

Expect exploding bugs, wheelchairs, cannons that shoot intestine and many more abysmal utilities!

 

DISCLAIMER!!

"THIS MOD IS ABYSMAL"

Here are some abysmal models if you wanted to see any:

"these are a few of many, there is also a top hat!"

Image above does NOT show all the models the mod brings.

Special items breef overview:

the things shown in this list are coming in a future update
 

  • The Abysmal has its own currency system called Abill.
    You can earn Abill by selling items and resources you collect by farms or by progressing trough.
    The commands:
    /ab sell, sells the item in your hand, /ab pay "player name" pays the player you want to pay. /ab worth "displays the worth of the item in hand".
    /ab balance "displays your balance".

    The Abill Sell Wand lets you sneak + right click a container you own and sells the contents inside
    Item prices are configurable
    Buy/sell prices can be changed
    Certain items are blocked from being sold so players cannot abuse the economy
    Your balance is saved to your player
    The system works in both singleplayer and multiplayer
    This is mainly here for people who want an actual economy on their server, but you can also just use it in survival because money is fun.
     
  • Rankup system: A rankup system that has 10 ranks, each one having its own kits, allowances for soul pets, nametags and more.
    Your name will have a customizable color for chat, and the rank you have will be displayed behind it, /ab set home "name" for homes,
    which do the obvious, /ab del home "homename" to delete. /ab home "name of home" brings you to the home.
    a pet you can spawn, so no more are the days of a dog dying and not re spawning. "limited to a set amount of entities"
    You can set your own nick with bolds, colors, etc with your new ranks too, unlocks at rank 3. rank 5 and up gives you color,
    7 and up gives you full freedom with bolds, lines etc. Each rank costing more and more. /ab rank, to see what rank you have and how much
    the next one costs.
    Usage: /ab rankup, ranks you up, /ab resetkit "name" "rank name" resets the kit cooldown and
    gives you the one time collectbles again. /ab name "color codes and or only name" sets your custom name
    /ab setrank "playername" "1 to 10" sets the players rank from one of the 10 ranks. /ab kit "a rank list will open up displaying all the ranks"
    will give you the ranks kit, these kits are stronger with each new rank. Used for fighting stronger and stronger enemies.
     if unlocked. Rank Abysmal Intern sets it to 5. D's Employee sets it to 7.
    D's Shareholder sets it to 10. D's Tax Collector sets it to 11. Rank Abysmal stes it to 16.
    Prices are: Bummer is free. 250k for Organ Donor, 1M for Exquisite Corpse,
    2M for Wheelchair Intern, 5M for Abysmal Intern, 50M for Abysmal Employee,
    500M for D's Employee, 1B for D's Shareholder, 10B for D's Tax Collector, 50B for Abysmal.
    These prices are Abysmal on purpose, only meant for the true grinders within our realms.
  • Homes: There are homes linked to ranks, without a rank, you have 1 free home.
    the rank BUMMER sets the homes limit to 2. Rank organ donor sets it to 3. Exuisite Corpse sets
    it to 4. 
     
  • Pets: /abpets is a command that spawns up to 3 pets at a time, you unlock pets by rank up up from the rank up system.
    Ranks 1 and 2 unlock 1 pet at the time, ranks 5 and 6 gives you 2 roam around you, whilst 7 and up gives you 3.
    Each slot counts as a "soul" and you can give said soul a form, the form is up to you, almost all passive mobs can be used as well as iron golems,
    wolves, bats, etc. You can upgrade your vessels by letting them gain xp in battle, there are items you can consume to gain vessel xp.
    The higher their levels, the higher their damage output and health amount. /ab pet addxp "your pet slot" "amount"
    Short breef lore behind it is that you gain souls via the progression of the mod, and you can summon them and give them forms.
    other osage: /ab petstats "slot from 1 to 3" displays stats of said soul. /ab pet name "slot" "collor codes and or name" does the obvious.
  • the server shop: A block that you can right click that opens a shop, where you can purchase blocks/items/etc.
    You can start buying spawners there and use the spawn eggs from your rank kits to make mob farms!
    there is a config for you to edit the values. You can craft the block pretty early on in survival too.


  • abclaimblocks: a claim chunk system that allows you to claim land!
    Without pesky monsters/players griefing you!
    With protected chests and being able to trust players you can build a safe environment!
    Each chunk you own increases the price you need to pay for a new chunk dramatically so be sure to have a piggy bank!
    You can use admin claims too to use for making a spawn region for players to come to "op only" with no limit.
    Usage: /ab claim radius, to claim within the radius you want. /ab claimtoggle, toggles on and off
    claim border partickles displaying the borders. /ab claim server "radius" claism chunks for the server,
    has no limit "be carefull for lag" and is fully passive. /ab declaim to declaim, declaim then server to declaim for the server.

  • Morphing:
    You can morph into entities using the Abysmal Morph system, the commands are:
    /ab morph "entity" these are all only cosmetic
    /ab demorph, demorphs you.
    The system is restricted trough exuipment, ranks, admin permissions.

Breef explanation for survival/mobs/items/etc:

  • The Abysmal Specials item tab:
    Wheelchairs: 2 variants exist, the normal and the rocket powered. The tophat, just a top hat. 
    Abill sell wand: shift right click any container with items to sellt he inners. Bunny ears, just ears. Choch ring, a ring that is between the legs trough your bladder, i swear.
    The bunny suit: a suit used for bunny diving! "Not advertiser friendly" The Abysmal T's, drippy as can be, and 0 falldamage no matter what height.
    Abysmal Towel: wear it, sneak in water and the water will evaporate within a 5 block radius, with a 20 second cooldown to dry.
    The wizzard hat: a hat that you can wear to look awesome, or empower the wizzard staff, speaking of which!
    The Abysmal Wizzard staff. When pressing the Abysmal keybinginds "check your cotnrols, controls may vary"
    the ability1 shoots energy projectiles in a shotgun pattern. Abilkity 2 couses a explosion that destroys and deals damage, the 3th Abylity spawns a rift,
    which charges, and then releases partickles in a 5 block radius. Dealing damage to anything that is inside except the user.
     
  • The Abysmal Combat items Tab:
    vomit cannon: A cannon which uses vomit, to be used by the gun for vomit shooting "poison effect"
    The organ cannon: Used to shoot the organs of foes "terror guts item" and explodes upon contact with something
    The Flamethrower: A power full flaming machine that shoots fire from the Abysmal himself.
     It burns trough grass, dirt, wood and a few other blocks like its butter! Perfect for trimming.
    The Abysmal Bunny Sword: spawns bunnies when rightclicking a block, sometimes Stirion world bunnies, taming them instantly.
    Make your own little bunny army with it.
    Unholy Abysmal flamethrower: A more power full variant of the Flamethrower. Can be used to mine around ores.
    This Abomination of a thing can be used to melt trough stones, and leave behind ores ready to be mined!
    Basically it can be used for mining.
    The power of Divinity: A sword with a nice damage amount of 777. Has a 0.2% chance to deal 7777 damage to the attacked entity as well as lightning,
    and a 0.01% chance to despawn attacked entity. When right clicked on the ground it will search for entities in a 4x4 radius and strike them with lightning. 
    Using the sword when uysing the RPG system, lets say you have 1k str, that will add a x10 multiplier, so 777 dmg becomes 7.777 dmh, 10k str makes it go to 77.777 dmg
    The abismal gore sword: Deals 666 Damage and has gore particles spawn around you when holding, when right clicked on a block it strikes lightning in a 4x4 radius like the Power of Divinity. When right clicked in air it adds potion effects, Regeneration, strength. When a entity is hit with the sword it has a 0.5% chance to deal 6699 Dmg extra, 0.1% chance to deal 696969 damage, these can be stacked.
    As well as a few little features here and there.
    Abysmal ZBI Gun: A alien gun, shoots raygun batteries, yes the batteries. Upon contact with anything, projectiles apear near the area
    and all entities within take damage, slowly withering away and get pushed around at a high velocity, so be carefull.

  • Etc items:
    Abysmal Beer: Brew your own beer, when you drink 6 bottles of fresh beer, you get drunk! With our own little drunk effect.
    Rightclick a fres bottle, opening it will give you a opened bottle ofcourse, and drinking it will result in a, empty bottle. Obviously.

    Abysmal Unholy Grail/RPG SYSTEM: "WIP" When drinking from it after defeating the Unholy Abysmo, you gain powers. Enabling you to use the "heavely WIP" RPG system!
    This enables your power, a power bar apears to the top left corner and your hp gets replaced with a health bar, hold the F button "originally" to increase your Power %
    Hold H to decrease power output, lowering and increasing your wtat values with the respective 0 to 100%

    This enables double jump with increased jump hieght the higer your dex it, with a max limit of 15 blocks. 
    The stats currently are, STRENGHT, DEXTERITY, CONSTITUTION "health", ENERGY. the limit of your stats will be configurable soon.
    Youc an only increase your stats via admin commands /abstatdebug set "con,dex,str,ene" "value" doing the obvious.
    Disable this system with /ab powers off/on

The utility of the mod:

This mod whas originaly made to contain things i needed for videos, like:
weapons, entities, funny dimensions etc. But im going to make it bigger than that.
There are a few random items that can be used as a resource mod,utility mod as it adds wheelchairs, top hats, bunny suits, rings for under parts, bunny ears etc.
With more to come as utility as well as contend for survival players that can be used for recipes.

 

 

The dimensions:

The stirion dimension: Can be used for good resource gathering, as the dimension has allot of ores and caves spawn,
you can find Abismal ore, diamond ore etc throughout the dimension. Soon there will be landmarks in specific roordinates for progression.
There will be randoms tructures aswell that can be looted, like small castles, you can loot for money.
Giving roughly 20k to maybe 100k on a voyage, making money gathering more efficient and giving purposeto exploration.

 


The abysmal dimension: Is a wip, it has 4 biomes: Spikes biome, Forest "yes with trees", caves.
      Each biome having its own set of mobs that spawn and structures of which are more to come.
There will soon also be landmarks here on specific coordinates.
And structures for loot and money gathering.

Entities:













  • Terror rabbit: Is a passive entity that hops around, explodes when a foe gets close, or player.
    Can be tamed with carrots, they will not explode when tamed and when you hold right click on a tamed one you will start petting it, it will spawn green particles indicating its happy to see you! And will regenerate you and itself slowly.
    hp: 35
    Dmg: 5 + 20 explosion damage
    Drops: rabbit meat, bunny foot, rabbit head.


 

  • Raychart: A glowing little moving fly who kicks with joy!
         When given a glow berry they can drop a Raychart droplet used for special crafting.
         Spawns in The Stirion forests.
         hp:  6
         Drops: Raychart droplet

   

  • Bugs bunny: a glitched floating bunny with a rotating model, will float towards you and explode.
    hp: 10
    dmg 10 + 20 explosion damage
    Drops: terror organs, terror guts, bunny head, bunny foot.






Crawling guts: A pile of living organs that crawls slowly towards you, drops itself upon death.
hp: 5
dmg: 1


  • Abysmal skull: a lost soul that has been trapped in the dimension of the Unholy.
         Floats around mindlessly, but when it sees you they will charge at you and explode!
         hp: 8
         Damage: "explosion 15" Close: 4



  • Stirion Cow: A happy cow  with the collors of hot choco milk. Can be used to grind meat off of it "soon" and sell or eat.
    Let it regenerate health, and then you can strip it again for its meat, yes alive, its a live meat factory.
    If you strip it too fast it will die when health goes bellow 0 ofcourse. Let them heal.
    Spawns in the Stirion Dimension. In biomes: Stirion plains biome, Stirion small tree biome
    hp: 30
    Damage: 9



  • Bobomelon: A wobbling monster made out of the essence of a demon and a melon.
    Floats slowly towards you and deals damage, when it is hurt there's a chance it vomits on you.
    Hp: 45
    Dmg: 9 + 9 vomit damage
    Drops: melon, terror guts, unholy abismal shard.





  • Mich mach mush: A worm that crawls intot he ground and waits for a entity to come near.
    When within 10 blocks it wel peep its little head otu of the ground, when closer than 5 blocks it will jump out and start spitting and following you around.
    When lost its victim it will search for a new burrow spot, always dirt or sand with 3 blocks of dirt or sand ontop of it, and burrow itself in there and wait for new pray.
    Hp:15
    amage: 7, spit 7-12











 

  • Abysmal brain: A big throbbing brain that spawns on top of brain towers in the Abysmal caves biome.
         Shoots Abysmal energy charges which deal 7-22 dmg per hit coming from the brain.
         hp: 95
         Dmg "close": 15 Projectile: 7-22
         Drops: Abysmal brain piece, Abysmal energy charge, Gore rocket, Abysmal shard

 









 

  • Kumkubus: A big blob of a monster with flamethrowers as hands.
    walks around in the Abysmal dimension around lava pits.
    They will walk towards you at a relative slow speed but watch out for their range!
    Hp: 125
    Dmg "close combat" 15
    Flame damage: about 17-33
    Drops: 4 Abysmal fire, 3 Abysmal organs, 2 Unholy abysmal shards, 1 Abismal ingot, 1 raw Abismal, 1 Polished Abismal ingot "all is with their own drop chance"

 

 

  • Unholy abysmo: The fat boss of the mod, floats monstrously in the air with its wobbling tentacles.
    It vomits on you and spawns Bugs bunnies and Bobomelons. A true demon king in form.
    Shoots vomit at you and starts a "Blood Zone" every once in a while, spawnign partickles before activating indicating a wave is comming.
    When a wave starts within a 7x7 block radius blood partickles will spawn, and deal heavy damage to anything inside, except the utilizer.
    Hp: 666
    Dmg: 55 + 18 vomit damage. 7 armor.
    Drops:
    divine ruby, wheelchair, unholy grail, abismal dimension shard, polished+normal abismal block,unholy crystal, x8 diamond, abismal ingot netherite scrap terror organs,
    x6 polished abismal ingot terror guts, x5 brainpiece terrorguts demonchip terrororgan stirion gateway unholyabismalshard,0.01 Chance to drop Abysmal lore.

 

 

For survival players mainly:

You start by trying to find the Stirion temple, which can be found in: Jungles, sparse jungles, Old growth taiga,

for small temples: Deserts, Badlands, Mushroom fields, and the same of above.

 

after finding the structure you mine down the middle and collect Stirion stone blocks from the chests,

after you craft the Abismal stirion block, which can be used to make a Stirion portal,

like you would make a Stirion portal. For the recipes i reccomend the JEI mod as you need a few items for this.

You try to find Abismal ore. Which can be found at min-140 and +30 height in the world, this ore spawns in jungles, beaches, and deserts. As well in the Stirion dimension.

After you collect Abismal you can make weapons, armor, and more. You will need it to progress easier.

You can make wheelchairs, rocket launchers, vomit cannons etc with this ore, its a highly needed resource in the mod.

Once you enter the Dimension you will need to find Terror rabbits, which explode upon close encounters.

they spawn in Stirion forests, stirion and plain biomes.

If you hold a carrot they will be passive, you can tame them and stop them from exploding, they will help you fight when you get attacked. These drop Terror guts, which can be used for more crafting.

The bugs bunny can be found inthe Bugs biome in the Stirion dimension. These fly to you with a glitched animation and will explode upon contact. They can drop Rabbit heads, guts and Abismal guts for resource gathering.
"wip" You go to landmarks each landmark always being in a set of coordinates. Used for recourge gathering. Explore the Dimension for old structures, holding loot and trasures used to grow your wealth.

After you collect all these items you can craft the Abismal gateway block, to be used to make a portal to the Abismal dimension.

In this dimension you will find Abismal brain stems. Find them mostly in lava pools, in any biome.

They drop brain pieces used to craft the Abismo spawn nest, the evil abysmal boss in this mod.
After defeating him, you drink from the unholy grail, you start the RPG or disable it, and focuss on gathering stronger weapons and armor.
You will need these strong weapons and or stats via the RPG, to go and survive in a new dimension were strong entities live.
They have health that can go up to 10k and damage values aswell. So deffinetly be prepared.

"wip" If you manage to enter the dimension, "this is still in the works, and not in the mod currently" you will find monsters and demons around the place, they will sense you and charge at you, will be able to fly as well.
You deffeat them obviously, and get their items, and weapons, and explore the dimension and go to the landmarks, with the recources and loot you gatehr from raiding structures there.
You will build your way to the Xernox  temple, where you can find a pedestle deep inside, you place a new summon block, spawning a fragment of the angels.
This entity is the second big boy boss within the mod, it will hold probably 100k health, and deal 25k damage on each hit, with its own speciall attacks.

Once deffeated you will gain loot that will deffinetly be rewarding, you will gain around 20 million worth of treasure items. Can be used to rankup, that is up to you what you do with it.
You will recieve Treasured relic armor, weapons, and tools. These ofcourse scale with your dexterity, if the defence value is 500, and you have 1k dexterity, the defence will be 5k for example.

Allot more is being planned and written down, but it is allot and everything needs to be polished one by one. So i can not say a date for when this all will be added.

 

Everything that is set to "wip" in the "story" of the mod is either half in the mod or only written down and are plans for a full release after this alpha release.

Once done crafting this block:

 

You need to go to the Stirion dimension and go to the coords x15000 y150 z15000, and look around for this structure in the air,
keep in mind that it can be a few blocks away high up in the sky:
When you reach the top. walk up the stairs and place the block you just crafted ontop of the spiked block.
Rightclick the block ontop and the boss will spawn.

Abysmal brain tower: Spawns in the Abysmal dimension in the caves biomes, only in lava pools.
It has tentacles leading upwards the tower connected to the brain, you can use these to get close.

 

 

TODO list:

This list will show new features/items and what not to come in a soon to come update

 

 

 

Landmarks:
I will make big and medium sized structures in upcomming dimensions and current ones,

giving purpose to exploration, for specific material gathering, there will randomly spawn structures across the mods dimensions,

that will have items you can sell with /ab sell "sells the item in the current hand" so you can gain currency.
 

Other planned features: (15% done)

alpha releases of versions of these versions will be provided in our discord server for early testing

After defeating the Unholy Abismo, you will be granted a Unholy Grail.

This can be used to consume, you will unlock a stat menu, where you can increase health, strenght, dexterity, etc.

You will be able to grow stronger overtime with fights and little grindables i will most likely add.

New dimensions are planned to be added, with "higer entities" which will be a challange to take down as they will have

Higher amounths of hp, damage, speed etc. Making you have a use for strong weapons and armor with higer than normal

minecraft values by huge margins, which require crafting and collecting ofcourse, but ont hat way you will grind

wealth so you may rankup you'r current rank and gain new abilities and what not.

Or alternativly you can just inrease you'r stats, or do both, it is up to you.

Allot of other quality of life changes are planned as well.

I plan allot of bug releases in my discord once i get things working, for playtests join our discord in the links provided bellow.

 "full releases" 

Will both be posted on here and curse forge always.

 

 



If you have any suggestions feel free to join our discord and suggest there.

Discord- https://discord.gg/VA68XyGwau
an alpha test release containing the current upcoming update is up for download in our discord

YouTube- https://www.youtube.com/channel/UCVEy0_Dd0Db2vOJ6E_4IgpQ

 

The Abysmal Team

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