Depth Striders

Water Travel With A Twist
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Depth Striders 2.0

File namedepthstriders-1.20.1-v1.1.0-updated.jar
Uploaded
Aug 2, 2026
Downloads
11
Size
228.5 KB
Mod Loaders
Forge
File ID
8564586
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:depth-striders-582289:8564586")

Learn more about Curse Maven

What's new

What's New & Improved in v1.1.0

1. Native Saddling & Riding Mechanics
- Saddle Interaction: Right-clicking a Depth Strider with a `Saddle` equips it natively (`Saddleable` interface).
- Shearing: Sneak + right-clicking a saddled Depth Strider with `Shears` un-equips the saddle and drops the Saddle item.
- Death Loot: Saddled Depth Striders drop their equipped Saddle upon death.
-Rider Position: Fixed rider seat position (`getPassengersRidingOffset`) to match vanilla Strider proportions so player legs dangle naturally over the sides.

2.  Sea Pickle on a Stick & Steering
- New Item: Added `SeaPickleOnAStickItem` (`depth_striders:sea_pickle_on_a_stick`) crafted with 1 Fishing Rod, 1 Sea Pickle, and 1 String.
- Steering: Holding a Sea Pickle on a Stick while riding a Depth Strider gives full WASD steering control and direction control.
- Item Boost: Right-clicking while riding consumes durability to boost the Strider's movement speed (matching Pig/Strider on a stick behavior). When broken, reverts to a standard Fishing Rod.
- Tempt AI Goal: Depth Striders are now attracted to players holding either a Sea Pickle or a Sea Pickle on a Stick .

 3. Native Saddle Render Layer
-  Saddles now visibly render on saddled Depth Striders in-game.

4.  Water Pathfinding & Movement Fixes
- Depth Striders can navigate smoothly in open ocean/water without pathfinding hang

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