darkfountain-1.21.1-1.1.0.jar
Curse Maven Snippet
What's new
DELTACRAFT 1.1.0 โ The Waxmire ๐ฏ๏ธ
The Great Wick is burning bright again... but out past the Dark Forest, the ground has started to melt.
This is the biggest update yet: a whole second story, a new region, two new bosses (one of them secret), achievements, a guide book, end credits and a lot of quality-of-life fixes.
๐ฌ THE END CREDITS
- Beat THE SNUFFER and the credits roll, with their own song.
- They show the cast, the friends you made along the way, and your whole journey in numbers.
- The ending changes slightly depending on whether you FIGHT or SPARE the Snuffer.
- You can watch them again any time from the Dark World Guide.
๐ฏ NEW REGION: THE WAXMIRE
A warm, sleepy, melting part of the Dark World where the ground has turned into amber wax.
- Honey-gold ground with wax towers topped with lit candles that light up the dark.
- Mire Lamps all over the marsh, snuffed out on purpose. Right-click one to relight it.
- Its own music: a slow, sticky-sweet waltz.
- Tallow's shops, Glyph Shrines and Dark Fountains appear here too.
๐ NEW ENEMIES
Each one has its own bullet patterns, ACTs, Rook and Vale ACTs, battle lines and Hearthwick dialogue.
- Drip: a hopping blob of warm wax that drips onto the battle box. Just wants to hold its shape.
- Wickling: a tiny living candle that runs in circles and throws sparks. Very fast, very nervous.
- Dustwing: a soft moth that flutters too close to your SOUL's light.
- They drop Amber Wax, which Tallow will happily buy.
- Spare them and they'll move into Hearthwick like everyone else.
๐ PART TWO: A NEW MAIN STORY
After the credits, six new main quests take you into the Waxmire to find out who's been snuffing out its lamps.
- Explore the Waxmire, battle its creatures, relight the Mire Lamps and make friends with the locals.
- It all leads to a new boss: THE MOLTEN MONARCH, a towering king made of melting wax who hoards every flame in the marsh. Face him on his Wax Throne, then FIGHT or SPARE.
- The Monarch has his own boss theme, bullet patterns, ACTs and a second phase.
๐ ??? (A SECRET)
Tallow found an old map in a candle box. Something chewed it.
- After the Snuffer, Tallow sells the Moth-Eaten Map. Read it in the Dark World and see what it shows you.
- What's waiting at the end is the hardest fight in the mod. Bring your best gear, a lot of Top Cakes, and a high LV.
โจ NEW SIDE QUESTS
- The Last Light: follow an old story about something very big with wings.
- Sticky Business: bring Tallow 12 Amber Wax.
- Lamplighter: relight 10 Mire Lamps.
- Waxmire Friends: RECRUIT all three kinds of Waxmire creature.
โ๏ธ NEW GEAR
- Amberwax armor set (Helm, Cuirass, Greaves, Boots). Full set bonus: heals you quickly and gives Speed in the Dark World.
- Amber Rapier (you), Molten Cleaver (Rook) and Lanternbloom Staff (Vale), sold by Tallow once Part Two begins.
- Moonwing Glaive: you can't buy it.
- Like all Dark World gear, these turn into ordinary things in the light world.
๐ ACHIEVEMENTS
- A new DELTACRAFT tab on the advancements screen (press L) with 26 achievements, from your first battle to sparing every boss.
- Some are hidden. Good luck.
๐ THE DARK WORLD GUIDE
- A guide book every player gets, written by Tallow (mostly).
- It explains everything: battles, ACT and Mercy, your party, shops, save points, quests, shrines, Hearthwick and the Waxmire.
- Bestiary: every enemy you've met, with its CHECK text and recruit progress.
- Stats: your all-time battles, spares, treasure, lamps, D$ earned and more.
- Open it from your items, or from G menu โ CONFIG โ Dark World Guide. Tallow sells extra copies for 10 D$.
๐งญ COMPASS AND WORLD
- New compass marks for the Waxmire, the Wax Throne, Mire Lamps (only while a quest needs them) and one secret place.
- New things to talk to Tallow about: the Waxmire, moths, and the guide.
- Spawn eggs for the new creatures in the creative tab.
๐ฎ QUALITY OF LIFE
- Z finishes a line of dialogue instantly; press it again to close the text box.
- J opens the Dialogue Log so you can scroll back through everything that was said.
- H is a Quick Heal: it uses a Dark Candy on whoever's hurt most, or shares a Top Cake if more than one of you is hurt.
- New CONFIG options: Text Box Size, Party Chatter (on/off), Brightness, Party Cards, Menu Hint and Item Sort. The CONFIG page now scrolls and explains each option.
- The ITEM menu can be sorted by slot, type or name (press C), and item descriptions now show enchantments and durability.
- Dark World save points can now send you straight home to the light world.
- Rook and Vale catch up if they get stuck behind something.
- Less idle chatter overall, and a smaller, cleaner text box and LEVEL UP card.
- All controls are listed under Options โ Controls โ DELTACRAFT.
โก PERFORMANCE
- Structure protection now works a little at a time instead of all at once, so there are no more lag spikes near the town and big structures.
- Fewer network packets, faster compass lookups and cheaper screen effects.
- The Snuffer's aura is now drawn by each player's own game, and it respects your particle settings.
- Fixed: switching between singleplayer worlds could briefly use the previous world's town and structure data.
โ ๏ธ UPDATING AN EXISTING WORLD
- The Waxmire only appears in parts of the Dark World you haven't explored yet. When Part Two starts, your compass points you to the nearest one.
- Already beat the Snuffer? The credits play the next time you log in, then Part Two begins.
- Your quests, recruits, gear and progress all carry over.
Thanks for playing DELTACRAFTER! ๐
A fan-made adventure inspired by Deltarune. All art, music, characters and story are original. Not affiliated with Toby Fox.
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