deltacraft-inexistent-freedom-0.8.6.jar
Curse Maven Snippet
What's new
Added
- Added natural Mob Spawner miniboss encounters with linked summons, exposed turns, distributed HP and MERCY, custom rewards, dialogue, sounds, and spawn effects.
- Added four Spawner attack styles: Wall Spike Barrage, Chain Swing, Soul Chain Barrage, and Spike Teeth.
- Added spectral chain links using Minecraft chain geometry and soul-fire summon particles.
- Added the Soulbound Chains reward item.
Changed
- SPARE now requires 100% MERCY. Spare-ready and selected targets use plain yellow battle-font text, while the shielded Spawner uses blue text.
- Successful SPARE actions now play per-enemy audio, effects, and fade animations. A completed MERCY route displays a green `+100%` popup at the normal damage-text position.
- Improved higher-difficulty projectile timing so authored wall impacts, explosions, and
follow-up effects stay synchronized.
- Restored the thrown-item presentation to an arcing toss with a flat self-spin.
- New turns now begin on FIGHT and target the visually topmost active enemy.
Fixed
- Fixed Spawner ACT options, linked damage and MERCY routing, synthetic summon identity, and post-wave attack sequencing.
- Fixed warning lanes so line hazards span the full battle box and follow its live rotation.
- Fixed several projectiles and explosions failing to complete correctly at accelerated
difficulty speeds.
This mod has no additional files

