deltacraft-inexistent-freedom-0.8.5.jar
Curse Maven Snippet
What's new
Party system overhaul
• Added a full DELTARUNE-style party menu opened with O.
• Removed the old /party management commands.
• Added four tabs:
• MEMBERS: equipment, weapon, artifacts/effects, ATK, DEF, HP, spells, promote, and kick.
• ITEMS: select up to three healing items for priority in the shared battle inventory.
• INVITES: send, accept, and decline invitations.
• OPTIONS: refresh, leave, and disband.
• Added server-authoritative party synchronization and validated network actions.
• Added a full-width three-player HP strip with heads and theme-colored selection indicators.
• Added visible-through-terrain party-member markers while the menu is open.
• Added keyboard, mouse, menu sounds, confirmation states, and clearer member/action navigation.
Multiplayer combat improvements
• Improved player battle animations, transitions, hit feedback, recovery, and downed presentation.
• Player weapons now remain visible during idle poses.
• Improved multiplayer HUD readability and synchronized party status rendering.
• Guaranteed healing items now feed into the shared twelve-slot battle item pool.
• Expanded support for each member’s individual equipment, HP, artifacts, items, and vessel progression.
Controls and reliability
• Party menu moved to O with reliable click-consumption handling.
• Settings moved from O to K to eliminate the conflict.
• Party menu can be closed and reopened using the same key.
• Added disconnect/login handling and extensive party lifecycle regression tests.
Wildfire balance
• Base attack damage reduced from 14 to 12.
• Combat HP reduced from 750 to 700..
Talismans
• Breaking a talisman now plays the break sound and displays a red action-bar message naming the item.
• The notification occurs only once when the talisman actually crosses into the broken state.
This mod has no additional files

