DefendableBases

This mod adds fortress nodes that protect claimed territory with health-based shields. Manage team privileges, overlapping protection nets, explosion damage scaling, repair resources, and decay mechanics for balanced raiding and strategic base defense.
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defendablebases-1.0.2.jar

File namedefendablebases-1.0.2.jar
Uploader
butchnessbutchness
Uploaded
Feb 25, 2026
Downloads
375
Size
1.8 MB
Mod Loaders
Forge
File ID
7675404
Type
R
Release
Supported game versions
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation "curse.maven:defendablebases-1466799:7675404"

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What's new

v0.0:
   Initial Release

v0.1:

    Fixed an issue where the fortress_center was not properly protecting explosion damage.
    Fixed an issue where the "defendablebases-explosives.json" was not being generated.
 

v0.2:  
    Added "repair_resources.json" auto-generation in the config folder on first launch (includes defaults).
    Added inline "_comment" fields inside "repair_resources.json" describing how "priority" and "repair_items" work.
    Updated repair resource lookup order: config repair_resources.json -> datapack repair_resources.json -> built-in defaults.

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