deepmoblearning-1.12.2-1.1.0.jar
What's new
1.1
- Flattened item structure before the 1.13 removal of metadata (Breaking change)
- New machine, The Loot Fabricator. All the existing pristine -> item recipes was moved to this machine
- Configurable loot tables for the Loot Fabricator.
- Added JEI support for the Loot Fabricator.
- Added support for Thermal Expansion mobs
- Added support for Twilight forest mobs (Split into 4 different zones)
- Fixed server start crashes.
- Added proper creative tab
- Made the Creeper, Skeleton & Zombie data models easier to acquire (No longer crafted with skulls)
- Added a recipe for chorus fruit (Extraterrestrial matter)
- Altered the Simulation chamber recipe to take a regular glass pane(Less microcrafting)
- Blank data models are now stackable
- Added some transmutational recipes
- Changed the polymer clay recipe (again)
- The different realm matters (Ow/Hellish/Terrestrial/Twilight) now grant experience when consumed.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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