Death Penalty Addon for Mine Mine no Mi
This is an Addon for the ONE PIECE Mod "Mine Mine no Mi".
Bring real consequences to combat with a configurable death penalty system designed for PvP servers, SMPs, and hardcore One Piece adventures. Instead of simply respawning, players can lose a percentage of their hard-earned progress when defeated, making every fight meaningful and every victory earned.
Features
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Configurable Stat Loss
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Doriki
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Belly
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Bounty
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Loyalty
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Armament Haki Experience
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Observation Haki Experience
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Percentage-Based Scaling
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Configure multiple value ranges with different loss percentages.
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Example:
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1,000–5,000 Doriki → Lose 2%
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5,000–100,000 Doriki → Lose 5%
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Highly Customizable
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Enable or disable individual stats.
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Set minimum and maximum values.
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Create custom loss brackets for every supported statistic.
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Turn the entire addon on or off with a single config option.
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PvP Focused
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By default, stat loss only occurs when a player is killed by another player.
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Optionally configure specific entities to trigger stat loss.
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Or allow every entity to trigger penalties.
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Devil Fruit Death Penalty
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Optionally remove a player's Devil Fruit upon death.
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Supports player-only deaths or configurable entity deaths.
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Designed to work alongside Mine Mine no Mi's Keep Devil Fruit option.
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Server Logging
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Optional debug logging records every stat reduction and Devil Fruit removal for administrators.
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Supported Statistics
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Doriki
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Belly
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Bounty
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Loyalty
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Busoshoku (Armament) Haki Experience
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Kenbunshoku (Observation) Haki Experience
Note: Haoshoku (Conqueror's) Haki experience cannot be reduced because Mine Mine no Mi does not store experience for it.
Perfect For
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Public servers
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Competitive PvP
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Hardcore survival
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Faction servers
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One Piece roleplay servers
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Players looking for higher stakes and meaningful progression
Every setting is fully configurable, allowing server owners to create anything from a light punishment system to a brutal high-risk experience.

