promotional bannermobile promotional banner

Death Echo

When you die, an echo of you stays where you fell, holding everything you carried. Walk back to claim it all.

👻 Death Echo

Die, and your things do not scatter. They wait for you.

NeoForge Minecraft 1.21.1 Client and Server All Rights Reserved




✨ Overview

Death Echo leaves an echo of you where you fell. It hovers three blocks above the spot, wearing your name over its head, holding everything you were carrying — every slot, your armour, your offhand, your experience, and your cosmetic armour if you wear any.

Nothing hits the ground. Walk back to it and everything goes home. Do not walk back, and it keeps holding it for as long as you like. Die too many times without collecting, and the oldest echo finally lets go — and warns you first.

A small utility mod with no items, recipes or progression of its own, built to sit alongside any pack.

Codex Stalking Dragons

🎯 Features

💻 Nothing reaches the floor

All 41 inventory slots are taken into the echo before the game computes a single drop. Hotbar, main inventory, armour and offhand all go, and they all come back to the exact slot you had them in. If your inventory is somehow full when you claim it, the overflow lands at your feet instead of being deleted. Nothing is ever destroyed.

🎟️ Three ways to claim it, none of them a mistake

Right-click it, punch it, or simply walk into it. All three hand everything back, and none of them can cost you anything. You cannot lose your belongings to a stray click, and nobody else can take them.

🔥 An echo you cannot break

It cannot be moved, pushed, collided with, damaged, killed or cleared. Not by another player, not by a piston, not by the void, not by an admin command. It is scenery with a purpose.

🔢 It remembers

An echo is a real entity in the world save. It survives a server restart, a chunk unload, and you logging out in between. Come back tomorrow and it is still hovering where you fell.

💼 Cosmetic armour included

If Armor Cosmetic is installed, the set you were wearing goes into the echo too — it is captured and emptied before that mod can drop it, and put back on you when you claim the echo. Without Armor Cosmetic installed, Death Echo behaves exactly the same minus that one set of items.

📈 Experience travels with you

Your levels go into the echo with the rest and come back when you do. Restoring never takes levels away from you, so dying is never a way to gain them.

⚙️ A cap, and an honest warning

Five echoes per player by default. Dying again while already at the cap dissolves the oldest one, drops everything it held on the floor where it stood, and puts a red warning on your screen. If you were offline when it happened, the warning waits for your next login instead of vanishing.

⚡️ Respects keepInventory

With the keepInventory gamerule on, no echo is created — there is nothing to keep, and making one would be a free copy of your inventory.

🌐 Fully configurable

config/death_echo-common.toml: how many echoes a player may own, how high above the death position they appear, and how close you have to be for the echo to recognise you. Set the last one to 0 to require a deliberate right-click.


📜 Requirements

Mod Type Version
Minecraft — 1.21.1
NeoForge Required 21.1.249+
Java — 21
GeckoLib Required 4.7.6+
Armor Cosmetic Optional 1.0.1+

GeckoLib is required and is not bundled — install it separately, CurseForge will offer it as a dependency. Armor Cosmetic is optional: install it for cosmetic armour support, leave it out otherwise.

📚 How to use

There is nothing to configure and nothing to craft.

  1. Die. Your belongings go into an echo hovering above the spot, with your name over its head.
  2. Go back to it — walk into it, hit it, or right-click it.
  3. Everything is returned to the same slots it was in.



🔣 Notes for server owners

  • Nothing is dropped on death. That is the whole point of the mod, and it applies to armour, the offhand, the stack you were dragging on your cursor, and your cosmetic armour.
  • Echoes are ordinary entities in the save. They are MISC, never removed by the entity limit, and they persist across restarts. Back them up like any other world data.
  • The cap is world-persistent. The per-player count lives in the world save, so echoes sitting in unloaded chunks still count against it. A player who walks away from their own grave still hits the cap.
  • Cosmetic armour is only stored when Armor Cosmetic is present. Without it, Death Echo does not touch that mod at all.
  • Modded inventories other than Armor Cosmetic's are not captured — Curios, backpack blocks and similar. The vanilla inventory, armour slots, offhand, cursor and experience are.



🙏 Credits & License

Death Echo is part of the Codex Stalking Dragons Minecraft ecosystem. Model, animations and texture by the taller_minecraft workshop.

License: All Rights Reserved. You may download the compiled mod from CurseForge and use it to play, and include the unmodified file in a credited modpack. You may not redistribute, re-host, modify or reuse its code or assets. The full text ships in the jar and in the repository LICENSE file.



Codex Stalking Dragons
https://codex.skdragons.com/
Codex Stalking Dragons — Minecraft Modding

Death Echo Team

profile avatar
  • 6
    Followers
  • 50
    Projects
  • 96.6K
    Downloads

Stalking Dragons builds NeoForge mods, modpacks and datapacks for Minecraft — 40+ published projects, 80K+ downloads. šŸ° Modpacks: Mystical Realms, EnchantVenture, SKD Exploration/MineColonies/Solo Leveling/DC, Crafted Kingdom

More from LlaGuiT0View all

  • Majestic project image

    Majestic

    Arcane-celestial magic and adventure — spells, rituals and relics earned by exploring a world of stars and starlight. Early alpha.

    • 519
    • October 7, 2026
  • Majestic Core project image

    Majestic Core

    The building stone of the Majestic ecosystem: the Order's own masonry. Adds nothing else.

    • 64
    • October 7, 2026
  • Majestic Structures project image

    Majestic Structures

    Majestic Structures rebuilds the Overworld's vanilla structures in the Majestic style, starting with the mineshafts: the Order's old workings, dug by the creatures of the Majestic Bestiary. Every replacement can be switched off from the config.

    • 67
    • October 7, 2026
  • Majestic Bestiary project image

    Majestic Bestiary

    Shared creature library of the Majestic ecosystem: undead, goblins, dire wolves, elves, mages, draconids, giants and more.

    • 258
    • October 7, 2026
  • Majestic project image

    Majestic

    Arcane-celestial magic and adventure — spells, rituals and relics earned by exploring a world of stars and starlight. Early alpha.

    • 519
    • October 7, 2026
  • Majestic Core project image

    Majestic Core

    The building stone of the Majestic ecosystem: the Order's own masonry. Adds nothing else.

    • 64
    • October 7, 2026
  • Majestic Structures project image

    Majestic Structures

    Majestic Structures rebuilds the Overworld's vanilla structures in the Majestic style, starting with the mineshafts: the Order's old workings, dug by the creatures of the Majestic Bestiary. Every replacement can be switched off from the config.

    • 67
    • October 7, 2026
  • Majestic Bestiary project image

    Majestic Bestiary

    Shared creature library of the Majestic ecosystem: undead, goblins, dire wolves, elves, mages, draconids, giants and more.

    • 258
    • October 7, 2026