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Death Back-Up

A simple system to back-up player inventories, capabilities, etc, upon each death, to be restored in the event of a graveyard failure.

File Details

deathbackup-1.14.4-1.0.0.jar

  • B
  • Dec 27, 2019
  • 20.68 KB
  • 2.0K
  • 1.14.4
  • Forge

File Name

deathbackup-1.14.4-1.0.0.jar

Supported Versions

  • 1.14.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:death-back-up-356128:2850198")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- Untested in regards to capabilities such as Curios

- Should otherwise function perfectly with anything that properly modifies the player's NBT.

- Currently it ignores the following NBT keys when restoring from a back-up: "abilities", "Attributes", "EnderItems", "Motion", "Pos", "Rotation", "Spawns", "AbsorptionAmount", "Air", "CanUpdate", "DataVersion", "DeathTime", "Dimension", "FallDistance", "FallFlying", "Fire", "foodExhaustionLevel", "foodLevel", "foodSaturationLevel", "foodTickTimer", "Health", "HurtByTimestamp", "HurtTime", "Invulnerable", "OnGround", "playerGameType", "PortalCooldown", "Score", "SleepTimer", "UUIDLeast", "UUIDMost"