Deadly Dangers X

Adds multiple hostile mobs, all with different drops, spawns, behaviour and difficulty.

File Details

deadly_dangers_sx-2.1.jar

  • R
  • Nov 4, 2025
  • 2.91 MB
  • 55
  • 1.20.1
  • Forge

File Name

deadly_dangers_sx-2.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:deadly-dangers-x-1115867:7186898")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Version 2.1

Major Changes:

·         Added 1 new mob called Cavity. It's a very strong, but rare mob that spawns in most flat, grassy and in a few forest biomes.

·         If using the “Mob Spider Climb” mod and altering the config through my instructions. It lets some of my mobs now climb blocks which I’ve wanted to fix for a very long time!

Minor Changes:

·         Adult Chompling now has 1 block step height, instead of 3 like previously.

·         Tearer, Broader and Horror now drop more parasitic flesh upon death.

·         Cooked Chompling meat no longer gives protection.

·         Hauler cannot spawn pesters (through timer) if they are in a 3 x 3 area around him. I did this so that Hauler won’t spawn too many of them and lag the game if he stuck or behind a wall or something similar.

·         Kudo no longer has a chance to spawn 2 clones and will now always spawn 1.

·         Cooked parasitic flesh now gives speed for 1 minute instead of 30 seconds.

·         Dreadnaught now has the glowing effect for 20 seconds after spawning.

·         The Glowing Whisper item will now break after 30 uses.

·         Raw Louder Flesh can now be stacked up to 64 (bugfix).

·         Horror will now always summon 2 pesters when summoning reinforcements.