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Deadly Dangers X

Adds multiple hostile mobs, all with different drops, spawns, behaviour and difficulty.
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deadly_dangers_sx-1.9.jar

File namedeadly_dangers_sx-1.9.jar
Uploader
SominXZSSominXZS
Uploaded
Sep 7, 2025
Downloads
86
Size
2.5 MB
Mod Loaders
Forge
File ID
6972024
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:deadly-dangers-x-1115867:6972024")

Learn more about Curse Maven

What's new

The Pester family Update

  • Pester: Small, weak and common. Chance to drop cookable food upon death. Often spawned by stronger pests. Pesters have a chance to evolve into stronger pests after killing 3 mobs. The stronger the mob, the smaller the chance it will evolve into it.

  • Jogger: Rather weak mob. Only spawned by other stronger pests.

  • Hauler: If hit, will spawn pesters. Rather rare natural spawn, not spawn by anything so far.

  • Tearer: Strong melee mob. Rare natural spawn, Often spawned by stronger pests.

  • Horror: Many different abilities, quite tricky to fight. Rare by itself, but also spawned by other stronger pests.

  • Broader: A mini-boss type of mob. Spawns weaker pests as reinforcements. Very rare.

  • Dreadnaught: The first boss of the mod. Very strong, and can summon any mob in the pester family besides Hauler. Can only spawn on grass blocks, but very very rare.

  • All mobs are besides the boss are weak to fire. They all roughly spawn in the same areas except the boss. So far, pester is the only mob that drops something in the pester family.

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