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Dead Bataillon

Add new mob, the revenant, a skeleton with flesh that spawn from the ground in Grim Kingdoms : Lost structures & Ruins (only work with)
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dead_bataillon-1.2.0.jar

File namedead_bataillon-1.2.0.jar
Uploader
TankJesusTankJesus
Uploaded
Nov 7, 2026
Downloads
16
Size
325.9 KB
Mod Loaders
NeoForge
File ID
9495196
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:dead-bataillon-1778032:9495196"

Learn more about Curse Maven

What's new

Dead Bataillon 1.2.0

 

New Revenant model

 - Exposed brain, deeper eye sockets and a loose jaw.

- The jaw chatters while the Revenant hunts you, snaps open when it strikes, and gapes wide as it claws its way out of the ground.

New block: Coffin

-  2 blocks long, made of old wood, can face any direction. 
-  When a player comes close, the lid creaks open on its own and a Revenant rises out of it, then the lid closes again.
-  The coffin then sleeps for 2 minutes before it can wake again.
 

New block: Tombstone

- A 3-block-tall stone cross on its plinth, can face any direction.
- At night, when a player is nearby, Revenants rise from the ground at its foot: about one every 45 seconds, with no more than 3 around the grave.

 

Both blocks keep working when saved in structures, and are never woken by players in creative or spectator mode.

 

New structures

- **Cemetery**, **Old battlefield** and **Ruined church** (with a crypt under its floor).
- They appear in plains, forests, taigas, savannas and swamps, and are haunted: Revenants rise from the ground around players who explore them.

 

Drowning

- Revenants now drown: their rusted armor drags them to the bottom and they die within about 10 seconds underwater.

 

Creative tab

- All Dead Bataillon items (spawn egg, coffin, tombstone, boss eyes) now have their own creative tab.

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