dead_bataillon-1.2.0.jar
Curse Maven Snippet
What's new
Dead Bataillon 1.2.0
New Revenant model
- Exposed brain, deeper eye sockets and a loose jaw.
- The jaw chatters while the Revenant hunts you, snaps open when it strikes, and gapes wide as it claws its way out of the ground.
New block: Coffin
- 2 blocks long, made of old wood, can face any direction.
- When a player comes close, the lid creaks open on its own and a Revenant rises out of it, then the lid closes again.
- The coffin then sleeps for 2 minutes before it can wake again.
New block: Tombstone
- A 3-block-tall stone cross on its plinth, can face any direction.
- At night, when a player is nearby, Revenants rise from the ground at its foot: about one every 45 seconds, with no more than 3 around the grave.
Both blocks keep working when saved in structures, and are never woken by players in creative or spectator mode.
New structures
- **Cemetery**, **Old battlefield** and **Ruined church** (with a crypt under its floor).
- They appear in plains, forests, taigas, savannas and swamps, and are haunted: Revenants rise from the ground around players who explore them.
Drowning
- Revenants now drown: their rusted armor drags them to the bottom and they die within about 10 seconds underwater.
Creative tab
- All Dead Bataillon items (spawn egg, coffin, tombstone, boss eyes) now have their own creative tab.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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