File Details
DatMod-1.11.2-2.0.0-rerelease.jar
- R
- May 31, 2017
- 236.61 KB
- 526
- 1.11.2
File Name
DatMod-1.11.2-2.0.0-rerelease.jar
Supported Versions
- 1.11.2
Version 2.0.0 (re-release)
This update is a huge feature, bug fix, and maintenance release.
New Features
- Generator: Generates energy to be used in the Furnace, Pulverizer and Power Bank
- Power Bank: Stores energy to be distributed to machines, and charge the Magnet
- Furnace: Like a normal furnace, but.. energized
- Pulverizer: Crushes down ores into dusts or ores into ingots if no dusts are registered
Magnet Changes
- Can now optionally require energy in order to function (toggleable via config)
- Will no longer pull items while the player is sneaking (holding shift)
- Changed to using glimmer effect rather than adding/removing an enchantment
Fixes
- Fixed an NPE caused by the machines using pre-1.11 ItemStack methods
- Fixes Creative Tabs not working properly
- Fixed broken block/container methods that were changed in 1.11+
- Fixed Pulverizer having 2 output slots as this isn't implemented yet
- Fixes Magnet not being toggleable (possibly)
- Fixed Magnet sharing an instance anytime a magnet is created/spawned in
Misc Changes
- Updated Forge (13.20.0.2310)
- Updated MCP Mappings (snapshot_20170529)
- Updated TenCore (1.1.1)
- Updated HWYLA (Here's What You're Looking At) (1.8.13-B26_1.11)
- Updated JustEnoughItems (4.3.5.274)
- Renamed classes to be more aligned with Minecraft's standard naming (block/Diamondium -> block/BlockDiamondium, etc)
- Slightly changed ore generation to allow for increased ores
- Organized achievements page and linked achievements together
- All items for blocks now just use their block model, rather than providing textures twice
- Removed TenCore version checker and switched to Forge's
- General code cleanup of a few classes, both for performance and general organization
- Changed the minimum amount of bones dropped from mobs from 1 to 0
- Moved machine.PowerSender class to TenCore
- Added descriptions to Furnace, Power Bank, and Pulverizer
- Armors have been rebalanced for improved stats
- Fixed armors not appearing properly in third-person (F5 display)
- Moved EnderIO compatibility recipes to an XML file for easier recipe management
- Added recipes for converting blocks back to their respective gem/ingot
- Improved extra achievement management to be a bit more robust
- Switched from Java's Logger to TenCore's
- Added a config option to only show the welcome message on first join (enabled by default)
- Added Iron Dust and Gold Dust, can be obtained from the Pulverizer
- Generator now gives energy while it's running, rather than once it's done processing
- Pulverizer and Furnace now require energy while running, rather than per process completion
- Magnet now uses the action bar for showing magnet toggle status, rather than showing a message in chat every time
- Magnet energy information will now change color based on amount (red = empty, yellow = ~50%, green = >50%)
- Magnet is now smarter and won't drain energy if your inventory is full, it will however still pull the items towards you
- Pulverizer now outputs double of what it's pulverizing
- Changed GUI text to a single position not relative to the window size to prevent overflow

