This mod provided a Gui that you can make datapack more easier! You only need to drag items into corresponding slots and click confirm button to generate a recipe in your save's directory.
Both client side and server side need to install it
Open GUI by command. (Only operator-permission)
/dprm Open menu GUI
The recipes you created will be saved in datapack at "saves/<save name>/datapacks/" directory.
After adding the recipes, you need to input "/reload" command manually to let your datapack effect in your game.
I left a feature suggestion on the github repository.
the command does not work for me. it just says "an unexpected error has occured"
In reply to azizo202:
I have the same problem, follow instructions exactly, reload, nothing, close and reopen the app, nothing, delete the mod, reinstall and retry everything, nothing. I'm not sure what the problem is.
In reply to xyfex100:
When naming something don't use space ( ) or upper case letters (L)
Does this support modded types of recipes?
In reply to Bobisnotap:
暂时不能呢..以后可能会做,目前会咕咕一阵子
i imagine this works with modded items?
Wow...thanks for this!!
Thanks for updating.
GUI shows unlocalized names (gui.dprm.add_stonecutting_recipe)
Amounts in the crafting result are not shown (1 bucket to 3 iron ingots. Recipe does create 3 ingots but the GUI in /dprm only shows 1 iron ingot)
In reply to Staegrin:
I will fix it soon, thank you for your feedback :D
1.16 please i would love it so much.
Could we get a config that allows us to change where the datapack is exported to? I'm using a mod that allows me to use global datapacks and It'd be much more convenient to have the datapack exported to the global datapacks folder.
@gloomy_banana Will there be 1.16.1 in the future?
In reply to tvu04:
Of course, it's being developed. The smithing recipe will be added in version 1.16.
Kinda useful