Dasik Library 1.8.28
Curse Maven Snippet
What's new
[1.8.28] - 2026-08-23
Fixed
- Dynamic GameRule World Save Persistence (
GameRuleMapMixin): Added mixin to vanillaGameRuleMap(SavedData) to dynamically accept registered dynamic GameRules onhas(),get(), andset(). Ensures dynamic GameRule values modified via/gamerulecommands are properly saved to disk (level.dat/game_rules.dat) and persist across game and server restarts. - Pre-Command Tree Registry Hook (
CommandRegistrationCallback): IntegratedCommandRegistrationCallback.EVENTintoDynamicRegistryScanner.subscribe(...)to execute discovery sweeps immediately before Brigadier compiles the/gamerulecommand tree, ensuring modded item GameRules are recognized from the very first frame without requiring/reload.
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