dd_mosaic_glass-neoforge-1.21.1-1.0.1.jar
Curse Maven Snippet
What's new
Drastically simplified the code to solve the issues with ctm mods like Fusion and others, that have been caused by too aggressive custom model baking.
- Removed all custom model baking
- Removed configuration as no longer needed
- Simplified the skipRendering method for panes to only affect tag c:glass_panes
- Replaced this old system with simple custom pane models (for panes) and only skipRendering for blocks
- Code clean up
What that changes?
- For panes : they are no longer configurable and they will always be connected to other DD panes the way they did before (with a slight visual issue on top and bottoms). Unfortunately I cannot solve this as it would require some very complex optifine-like model baking. They will no longer connect to vanilla panes vertically (vanilla behavior).
- For blocks: DD glass blocks would look the same way as before, but they would not connect visually to vanilla or other mods' glass. This is vanilla behavior. Also not configurable.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
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