The Darkness Within
Hello Mortal!
You have just stumbled into the most evil and demonic Mod about Magic and the Occult ever made!
Disclamer:
My goal with this Mod (and all of my Mods) is to bring you lots of content, usually over a long period of time to make sure of it's quality. I want to make huge Mods with so much to do accross many differant gameplay styles like building, decorating, combat, and anything else I can fit into the Mod.
If you have anything you think would be cool to add to this Mod, tell me! I love hearing from you and if you want me to add something, I'll try my best.
Even though I try for lots of content, I want everything to be amazing too. So if you find any bugs, gliches, or exploits, tell me so that I can fix them!
New Updates:
I'm going to add a few things soon.
Like a better over all description here and a guide.
In the game I'm going to properly implement the Bosses by adding a few new structures.
Also an alter that alows you to summon any Boss in the game anywhere you like.
Items:
Basic Items:
Ashes:
Smelt Rotten Flesh in the Furnace to get Ashes.

Blood Drops:
Kill Pigs, Villagers, and Goats to get Blood Drops.
Frankenflesh:
Combine Rotten Flesh with Ritual Thread to get Frankenflesh.

Ectoplasm:
Combine Ashes with Slime Balls to get Ectoplasm.
Blood Bottle:
Combine three Blood Drops with a bottle to get a Blood Bottle.
Crafting Elements:
Ritual Thread:
Combine String with Ashes to get Ritual Thread.

Ritual Rope:
Combine three Ritual Thread together to get Ritual Rope.

Void Ink:
Combine Ashes with an Ink Sac and Glass Bottes to get Void Ink.
Bone Rod:
Combine Ritual Rope with Bones to get Bone Rods.

Bone Shards:
Crush Bones with a Pestle to get Bone Shards.

Shadow Steel:
Combine Ashes with Iron Ingots to get Shadow Steel.
Ritual Items:
Chalk:
The basic type of Chalk.
Red Chalk:
A very "evil" type of Chalk.
Black Chalk:
A less "evil" type of Chalk.
Circle Symbol:
Used to craft the Eye Symbol and the Star Symbol.
Eye Symbol:
A type of Symbol.
Star Symbol:
A type of Symbol.
Swirl Symbol:
Used to craft the Portal Symbol and the Pentagam Symbol.
Portal Symbol:
A type of Symbol.
Pentagram Symbol:
A type of Symbol.
Blood Drop:
See: Basic Items.
The most basic type of Blood.
Coagulation:
A type of Blood used in "healing" and "solid" Rituals.
Blood Bottle:
A type of Blood used in Rituals that need a lot of Blood.
Rare Items:
Frankenflesh Brain:
Used to craft the Crude Frankenflesh Golem.
Shadow Fabric:
Used to craft Necromancer's Armor.
Infused Ashes:
Can be used to repair any Tool, Weapon or Armor from this Mod.
It is also used to revive fallen Golems.
Soul Gem:
Uses to craft Magic Orbs and revive Golems.
Hellium:
Used to craft unbreakable Weapons.
Ritual Items:
Crude Bone Golem:
Use it to summon the Bone Golem.
Crude Frankenflesh Golem:
Use it to summon the Frankenflesh Golem.
Crude Wraith Golem:
Use it to summon the Wraith Golem.
Mobs:
Golems:
The Bone Golem:
A ranged unit who shoots pretty fast.
I would say the easiest to craft.
The Frankenflesh Golem:
A melee unit who can stun opponents by giving them the Shocked debuff.
The Wraith Golem:
A flying unit who can heal allies with magical, ranged attacks.
Bosses:
Jraa' Quolt:
The Demon Prince of The Deep Fear.
The Anomaly:
This could be one of three things: a product of the chaos in The Catastrophy, the cause of such chaos, or just a creature powerful enough to control it.
Weapons, Tools and Armor:
Weapons:
The Reaper's Scythe:
A slower weapon with high damage.
The Skull Breaker:
A slow weapon that has a chance to inflict Slowness II on your enimies.
The Dagger of the Lost:
A fast weapon with Flaming, Venom, and Sharp versions.
The Doom Fork:
A pitchfork with faster attack speed.
The Forsaken Sickle:
A better Dagger, but without the Flaming and Sharp versions.
Tools:
The Blood Syringe:
This tool has infinite durability and reliably harvests blood from pigs without killing them.
The Commanding Staff:
Holding this tool will tell your troops to follow you and can be used as a ranged tool to tell them who to attack.
The Pestle:
This tool can be used to turn Bones into either Bone Meal or Bone Shards.
The Magic Orb:
Used to give yourself andom buffs.
Armor:
Bone Armor:
Crafted with Bones and Bone Meal.
Shadow Armour:
Crafted with Shadow Steel.
Necromancer's Armor:
Crafted with Shadow Fabric. When wearing a full set of Necromncer's Armor, you get Invisibility and Speed when you fall below five health.
Hell Knight Armor:
Wearing a full set gives you Fire Resistance. It is also better than Netherite.
Weapon Tiers:
Scythes, Daggers, and Sickles all have most, if not all, the variant Weapon Tiers.
Bone:
A weapon tier tht has faster Attack Speed.
Shadowed:
When an attack lands, there is a thirty percent chance that your target will get Darkness. Good for PvP.
Hellium (or "Flaming ______ of Doom"):
All weapons made from Hellium are unbreakable. They also have a chance to set the target on fire.
Blocks:
Crafting Blocks:
Frankenflesh Block:
Used to craft the Crude Frankenflesh Golem.
Wraith Block:
Used to craft the Crude Wraith Golem.
Ritual Blocks:
Bloody Altar:
A full block that you don't need Silk Touch to break.
Decorative Blocks:
Pentagram:
To break it, you need Silk Touch, otherwise it drops Blood Bottles and very rarely it can drop one Infused Ashes.

Blood Chalice:
This can be filled with blood from a Blood Bucket.
Cobbled Darkstone:
Combine one Shadow Steel and eight Cobblestone to make eight Cobbled Darkstone.
Darkstone:
Smelt Cobbled Darkstone to get Darkstone.
Smooth Darkstone:
Smelt Darkstone to get Smooth Darkstone.
Darkstone Bricks:
Combine four Darkstone to make four Darkstone Bricks.
Darkstone Bricks Slab:
Combine three Darkstone Bricks to make six Darkstone Bricks Slabs.
Chiseled Darkstone:
Combine two Darkstone Bricks Slabs to make Chiseled Darkstone.
This block looks like a Phantom.
Rituals:
About The Rituals:
Each Ritual needs four things (called Components) to work, an Item (or Focus), a Symbol, a type of Chalk, and a type of Blood.
To perform a Ritual, you need all four of the correct Components.
How To Perform Each Ritual:
Summon Bone Golem:
Focus: Crude Bone Golem.
Symbol: Pentagram Symbol.
Chalk: Chalk.
Blood: Blood Drop.
Summon Frankenflesh Golem:
Focus: Crude Frankenflesh Golem.
Symbol: Pentagram Symbol.
Chalk: Red Chalk.
Blood: Blood Bottle.
Summon Wraith Golem:
Focus: Crude Wraith Golem.
Symbol: Pentagram Symbol.
Chalk: Black Chalk.
Blood: Coagulation.
Ritual of Strength:
Focus: Blaze Powder.
Symbol: Eye Symbol.
Chalk: Chalk.
Blood: Blood Drop.
Ritual of Binding:
Focus: Ritual Thread.
Symbol: Eye Symbol.
Chalk: Chalk.
Blood: Coagulation.
Ritual of the Traveler:
Focus: Sugar.
Symbol: Eye Symbol.
Chalk: Chalk.
Blood: Coagulation.
Ritual of Enchented Fruits:
Focus: Golden Apple.
Symbol: Star Symbol.
Chalk: Red Chalk.
Blood: Coagulation.
Ritual of Experience:
Focus: Blood Bottle.
Symbol: Star Symbol.
Chalk: Red Chalk.
Blood: Coagulation.
Ritual of The Catastrophy:
Focus: Clay Ball.
Symbol: Portal Symbol.
Chalk: Chalk.
Blood: Blood Drop.
Ritual of The Flaming:
Focus: Candle.
Symbol: Portal Symbol.
Chalk: Red Chalk.
Blood: Blood Drop.
Ritual of The Deep Fear:
Focus: Shadow Fabric.
Symbol: Portal Symbol.
Chalk: Black Chalk.
Blood: Blood Drop.
Good to Know:
Rituals:
Whenever you perform a Ritual, you will get the Cursed debuff.
To perform a Ritual, you need to get the correct Item, Symbol, Chalk, and Blood. Then, you put them in the propper slots in a Ritual or Bloody Alter. You then press the button in the GUI to perform the Ritual.
Golems:
When a Golem dies, it will drop itself as a Lifeless Golem of its type. You can use these Lifeless Golems with Infused Ashes to make a Crude Golem.
Dimensions:
To get to differant modded Dimension you need to perform one of three Rituals needing the Portal Symbol. Each one will give you the Portal Ignigter for a differant Dimension. The Portal Frames are made out of Bone Blocks.
Bosses:
To summon a Boss, you need to interact with a block of Bloody Bedrock. Depending on what Dimension your in, it will summon a differant Boss.
Potion Effects:
Every tick that you have the Cursed debuff it gives you Wither and Darkness II.
Every tick that you have the Shocked debuff it gives you Slowness X and Weakness X.
For Use in Modpacks:
Yes, you may use this Mod in your Modpacks.
If you do, please consider adding a link back here though. But you don't have to.
If you do add my Mod to a Modpack, please tell me because I would love to check it out!
Obviously, I would recomend adding this to an Occult or Magic themed Modpack, but it would also go great with a Horror Modpack or even a Fantasy Modpack.