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Darkest Souls

A mod inspired by the Souls Series of games, focused on progression, combat and exploration

File Details

DarkestSouls-Neoforge1.20.6-v1.0.2.0.jar

  • R
  • Jun 5, 2024
  • 8.67 MB
  • 191
  • 1.20.6
  • NeoForge

File Name

DarkestSouls-Neoforge1.20.6-v1.0.2.0.jar

Supported Versions

  • 1.20.6

Curse Maven Snippet

NeoForge

implementation "curse.maven:darkest-souls-980981:5399990"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Added Melee Weapon Enchantments:
- BeastHunter: Increase Damage against Beast Enemies (Not compatible with other damage enchantments like Sharpness and Smite)
- Serrated: % Increase Damage agaist Beast and Beastly Enemies
- Holy Blade: % Increase Damage agaist Abyssal Enemies
- Poison Blade: Inflicts enemies with Poison
- Toxic Blade: Inflicts enemies with Toxic
- Frozen Blade: Inflicts enemies with Frostbite
- Rotten Blade: Inflicts enemies with Scarlet Rot
- Withered Blade: Inflicts enemies with Wither

Added Staff and Alchemical Tool Enchantments:
- Starpower: Flat Increase in Damage
- Lunar Blessing: % Increase in Damage

Other Additions:
- Added Entity Type Tags for Poison (includes Toxic), Rot, Wither, Frostbite and Bleed immunity
- Added Toxic, Frostbite and Scarlet Rot Mob Effects
- Increased Player Resistance to Bleed to 16 (Previously 8)
- Increased base mob Resistance to Bleed to 12 (Previously 5)
- Beasts now take increased damage from fire sources, and take increased damage from all sources when on fire