File Details
DarkerDepths-1.21.1-2.1.0-FabricPort-0.1.0
- B
- Apr 21, 2026
- 2.61 MB
- 308
- 1.21.1
- Fabric
File Name
darkerdepths-1.21.1-2.1.0-fabricport-0.1.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
🌟 Update 0.1.0
- Enforced Biolith as a required dependency with proper pre-launch failure handling
- Removed remaining NeoForge-only systems (datagen, TerraBlender, biome modifiers, surface rules) and fully stabilized the Fabric/Biolith worldgen backend
- Completed cave biome generation for Glowshroom Forest, Molten Cavern, and Sandy Catacombs with full feature, carver, mob, and biome hook integration
- Rebuilt chunk lifecycle systems, including post-processing, heat-bake retrogen, and persistent save/load mixins
- Fixed Molten Cavern emissive darkslate overlay rendering
- Fixed foliage transparency and render layer issues and added emissive/block overlay model loading support
- Fixed Petrified Boat rendering so it no longer falls back to oak visually
- Overhauled fog and atmosphere system with correct camera-based biome sampling, smooth interpolation, and restored Glowshroom and Molten Cavern fog behavior
- Ported and finalized client visual systems, including Scorcher flash rendering, Death Anchor HUD overlay, and dynamic lighting updates
- Replaced remaining NeoForge systems with Fabric equivalents, including events, lifecycle hooks, networking, and mod checks, and cleaned up compatibility shims
- Restored gameplay mechanics, including Crystal Melon behavior, supercharged mining speed, Glowshroom Cap haste, Stiletto cooldown reset, Death Anchor functionality, and Void Soul Requiem anvil recipe
- Fixed effect and stability issues, including Soul Binding removal protection, Paranoia/Soul Binding save crash, and added double-init guards
- Restored missing assets and resource definitions, including blocks and sounds.json
- Confirmed absence of darkslate ore variants is intentional and matches the original mod
- Standardized file naming conventions for improved consistency