Darker Depths [Fabric Port]

Unofficial Fabric port for the Darker Depths mod

File Details

DarkerDepths-1.21.1-2.1.0-FabricPort-0.1.0

  • B
  • Apr 21, 2026
  • 2.61 MB
  • 308
  • 1.21.1
  • Fabric

File Name

darkerdepths-1.21.1-2.1.0-fabricport-0.1.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:darker-depths-fabric-port-1508861:7963763"
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🌟 Update 0.1.0
    - Enforced Biolith as a required dependency with proper pre-launch failure handling
    - Removed remaining NeoForge-only systems (datagen, TerraBlender, biome modifiers, surface rules) and fully stabilized the Fabric/Biolith worldgen backend
    - Completed cave biome generation for Glowshroom Forest, Molten Cavern, and Sandy Catacombs with full feature, carver, mob, and biome hook integration
    - Rebuilt chunk lifecycle systems, including post-processing, heat-bake retrogen, and persistent save/load mixins
    - Fixed Molten Cavern emissive darkslate overlay rendering
    - Fixed foliage transparency and render layer issues and added emissive/block overlay model loading support
    - Fixed Petrified Boat rendering so it no longer falls back to oak visually
    - Overhauled fog and atmosphere system with correct camera-based biome sampling, smooth interpolation, and restored Glowshroom and Molten Cavern fog behavior
    - Ported and finalized client visual systems, including Scorcher flash rendering, Death Anchor HUD overlay, and dynamic lighting updates
    - Replaced remaining NeoForge systems with Fabric equivalents, including events, lifecycle hooks, networking, and mod checks, and cleaned up compatibility shims
    - Restored gameplay mechanics, including Crystal Melon behavior, supercharged mining speed, Glowshroom Cap haste, Stiletto cooldown reset, Death Anchor functionality, and Void Soul Requiem anvil recipe
    - Fixed effect and stability issues, including Soul Binding removal protection, Paranoia/Soul Binding save crash, and added double-init guards
    - Restored missing assets and resource definitions, including blocks and sounds.json
    - Confirmed absence of darkslate ore variants is intentional and matches the original mod
    - Standardized file naming conventions for improved consistency