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Dark Menagerie

A bunch of exotic creatrues that would very much love to kill you

File Details

Dark Menagerie Beta 3.0

  • B
  • Apr 13, 2015
  • 243.14 KB
  • 19.6K
  • 1.7.10

File Name

dark_menagerie-1.7.10-beta-3.0.jar

Supported Versions

  • 1.7.10

Added missing localization

All DM entities will only spawn in biomes that allow all 7 of the vanilla overworld mobs (zombies, spiders, skeletons, creepers, slimes, endermen and witches)

Infested villagers are now far more aggressive and will not run away from players, instead buffing mobs and attacking the player with poison

Elephants have a very small chance to spawn in non-savannah biomes

Ghosts will now give large amounts of experience (but only if killed by a non-fake player).

Living Armor mobs are now an overworld spawn instead of a dungeon spawner-only mob.

Living Armor mobs are now slower but have more health and a level 30 enchanted iron sword.

Field Mice are now slightly more common and do not require tall grass to spawn