darkdoppelganger-3.4.0-1.21.1
Curse Maven Snippet
What's new
Dark Doppelganger Changelog
Unreleased — Shadow Altar Update
Added
- Added the craftable Shadow Altar block.
- Added a custom block model and texture for the Shadow Altar.
- Added a crafting recipe using Obsidian, Eyes of Ender, Crying Obsidian, and a Lodestone.
- Added support for placing a Shadow Orb on top of the altar.
- Added a five-second summoning ritual.
- Added a floating and rotating Shadow Orb during the ritual.
- Added ritual particles and sound effects.
- Added safe Doppelganger spawning beside the altar.
- Added Shadow Orb recovery when an active altar is broken.
- Added a config option to restrict altar summoning to The End.
Changed
- Ported the Shadow Altar system to NeoForge 1.21.1.
- The Doppelganger is now summoned through the Shadow Altar.
- The player who places the Shadow Orb is the player copied by the Doppelganger.
- The summoning player is tracked by UUID.
- The summon command and altar now use the same boss creation logic.
- Creative players no longer consume or duplicate Shadow Orbs.
- Failed summoning attempts no longer consume the Shadow Orb.
Removed
- Removed the old Shadow Orb throwing behavior.
- Removed the requirement to throw the Shadow Orb into the void.
- Removed the old End void detection summoning system.
Configuration
[summoning]
# When true, the Shadow Altar can only summon the Dark Doppelganger in The End.
altar_end_only = true
- Set
altar_end_onlytotrueto restrict summoning to The End. - Set
altar_end_onlytofalseto allow summoning in any dimension.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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