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Dan's Extra Origins (Rabbit and Sniffer Origins!) [Fabric]

Adding new origins meant to incorporate brand new playstyles!

File Details

Dan's Extra Origins v1.1 (1.20.2)

  • R
  • Nov 13, 2025
  • 70.30 KB
  • 595
  • 1.20.2
  • Fabric

File Name

Dan's Extra Origins 1.1.jar

Supported Versions

  • 1.20.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:dans-extra-origins-1264415:7216889"
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Lepus:

-Heavily lowered Lepus' Luck attribute to 7 in order to prevent unreasonably high chances of fishing treasure (previously 49 as an oversight in porting an older version)

-Removed Golden Vision for being more disruptive than thematic.

-Slightly lowered movement boost from Energetic. (25% > 20%)

 

Conker:

-Base health returned to 10 hearts (Previously 12).

 

Author's Notes/Design Philosophy:

One might also call this the Nerf Update. However, keep in mind these changes are intended to fully intended to keep their respective Origins strengths in check, or to emphasize what their intended weaknesses ought to be. For example, Conker's largest strength lies in their resource gathering and can easily get diamond gear very early on, but their fighting capabilities need to be lackluster to create opposite extremes. On the other hand, Lepus is designed to be more "well-rounded" which, despite my love of rabbits and this being my first origin, requires me to pull the reins in regards to the stronger abilities they have.