Dangers in the Darkness_1.0.7_Forge_1.19.2
Curse Maven Snippet
What's new
- Added the Rock Tentacle to certain cave biomes
-Added new spawn sequence for fever dream
-Until I figure out the config file situation, I'm adding settings that give you slightly more control on how fever dream spawns through your state of health. The natural chance was kept the same, but there is an 18% chance if player is under 9 health, and a 10% chance if hunger is under 6 (watch your health and hunger when in combat)
-Replaced the fever dream warning message with a darkness effect just few seconds before it spawns
-Daunts, Arms, and mantas have slightly higher spawn rates
-Leg Spike sword now has only a 30% chance of dropping and has slightly reduced damage (don't cry, you'll manage)
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