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Damage Gambling

Hitting a mob causes a random event to happen! what could go wrong :)

Hitting a mob causes a random event to happen! what could go wrong :)

 

Events:

INSANE LUCK - Full set of prot 4 netherite armor, random netherite tool with a good enchantment (e.g. sword would have sharpness 5), random permanent lv5 positive effect, 10-20 diamond blocks, 3-7 netherite ingots, creative mode for 10 seconds, mace with windburst 3 and density 5, or 5-10 enchanted golden apples.

REALLY GOOD - random piece of prot 4 diamond armor, random diamond tool with a good enchantment (e.g. sword would have sharpness 5), random lv5 positive effect for 120 seconds, 16 - 32 diamonds, 1-2 netherite scraps, or full saturation and hunger.

GOOD - Random positive lv 1 effect for 60 seconds, 1-3 iron ingots, full heal, , 4 steak, 1-4 oak logs, 4-10 cobblestone, 2-5 raw iron, or add 1 hunger and saturation.

BAD - Random negative lv 1 effect for 60 seconds, remove 1 hunger and saturation, Place cobweb at player’s feet, fire at player's feet, shuffle hotbar, or shuffle inventory.

REALLY BAD - Spawn a charged creeper on the player, spawn a lit (not instant exploding) tnt on the player with only a 1 second fuse, summon lightning on the player twice with half a second in between, spawn 5 silverfish on the entity the player hit, or remove all the players saturation and hunger.

HORRIBLE - Spawn 30 charged creepers around the player, spawn 10 wardens around the player, spawn 16 lit (not instant exploding) tnt on the player over 4 seconds, give levitation lv 255 for a second, spawn lava at the players feet make them look straight down then have them drop their hotbar, or delete the chunk the player is standing in.

The Damage Gambling Team

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