D20 Chaos Gamble
Every action rolls a d20. Mining, fighting, crafting, eating and opening chests: the dice decide everything. Roll high and you're drowning in loot. Roll low and disaster strikes.
- THE ROLLS
20 - Critical Success: huge multipliers, jackpots, legendary rewards
18-19 - Great Success: massive loot and enchanted gear
12-17 - Success: multiplied drops and bonuses
6-11 - Normal / Poor: mostly harmless... mostly
2-5 - Fail: lost loot and nasty surprises
1 - Critical Fail: two disasters at once
- CHAOS METER
Every 10 rolls, chaos rises 5%, making everything bigger and deadlier. It goes from Normal to Chaotic, Insane and Apocalyptic, all the way up to 500%.
- WHAT CAN HAPPEN?
Loot multiplied 90x, Efficiency 500+ tools, Diamond Rain, treasure chests, Death Knights, charged creeper swarms, meteor showers, the Warden... plus Wild Magic: random outcomes built from any item, mob or effect in the game. No two runs are the same.
Luck gives you Advantage, rolling twice and keeping the best. Bad Luck gives Disadvantage. Anything the dice summon to kill you vanishes when you die.
- INSTALL
Fabric Loader 1.21.1 plus Fabric API. Play in Survival.
Tip: /gamerule keepInventory true - you will die.
- COMMANDS
/chaos status, /chaos set, /chaos reset, /chaos toggle, /chaos test 1-20

