File Details
cyberware-1.9.4-1.10.2-beta-0.1.10.jar
- B
- Jul 31, 2016
- 348.27 KB
- 1.1K
- 1.10.2+2
File Name
cyberware-1.9.4-1.10.2-beta-0.1.10.jar
Supported Versions
- 1.10.2
- 1.10
- 1.9.4
0.1.10
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+ The Robosurgeon GUI has experienced several additions
+ When clicking a slot would remove or add a piece of Cyberware, this is now indicated via tooltip
+ An index page was added to the Robosurgeon including a full list of Cyberware installed and a list of changes made
+ Cyberlegs now replace the fall damage noise with a satisfying clank
~ Missing eyes and unpowered Cybereyes now don't blind players in Creative mode
~ The Neural Contextualizer now will not switch from swords
! The Creative Capacitor now actually acts as a producer in terms of GUI warnings
! Cyberarms now render correctly with the thinner (Alex) player model
! Cyberzombies no longer spawn in the Nether
0.1.9
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! The Creative Capacitor now acts as a producer in terms of GUI warnings
! Cyberware resetting now functions correctly
! Fixed hitbox for no-legged players
0.1.81
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+ Added the /clearcyberware command for server ops to clear a user's ware
+ Added a config option for a player's Essence cap and critical Essence level
+ Added a warning when a player has no installed power generation but has power-consuming ware
~ Changed behavior of the Surgery Chamber to better stop players from doing things they don't want to
0.1.7
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! Fixed a bug that prevented players from accessing the skin/muscle/bone cross cut
0.1.6
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+ Added a back button to the Surgery GUI
! Fixed a bug with the Surgery Chamber renderer that could cause a crash
0.1.5
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! Fixed a Cyberzombie performance issue
0.1.4
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! Fixed two crashes related to Cyberzombies
0.1.2
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! Fixed a crash related to the Robosurgeon on dedicated servers.
0.1.1
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! Fixed Surgery Chambers dropping an Apple instead of a Surgery Chamber. Oops!

