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CyberFarm

Modular drones that farm, mine, build and defend your base, powered from biogas up to a nuclear reactor. At the end, a mech you pilot.

A CyberFarm base at sunset

CyberFarm is a tech mod about modular drones that run your farms, the power plants that keep them flying and, at the end of it all, a mech you pilot yourself. Clean white-and-cyan sci-fi style, FE power, and machines you can watch at work.

No programming: a drone needs an area and a dock, nothing else.

Build your drones

Pick a frame (Basic, Advanced, Elite, or the half-size Mini Frame), slot in function modules and addons, and assemble it in the Drone Assembler.

  • Modules: Harvester, Planter, Logger, Quarry, Transport, Rancher, Fertilizer, Fisher, Breeder, Taxi, Builder, Guard and Bomb
  • Addons: Speed, Stack, Battery, Fortune, Silk Touch and Anchor
  • Mark the work area with the Survey Tool; the Drone Dock charges the drone and stores what it brings back.

A drone at work

Drones that build

Lock any multiblock or schematic with the Multiblock Projector, link it to a dock, and Builder drones raise it layer by layer. A Builder Swarm Dock runs four Mini Drones at once.

Builder drones at work

A base that defends itself

Guard drones hunt hostile mobs with a laser, the Laser Turret burns down what it sees within 16 blocks, and Bomb Mini Drones dive at a mob and explode. Players, animals, villagers and named mobs are left alone.

Laser turrets and Guard drones at night

From a generator to a nuclear reactor

Start with a Combustion Generator, move on to biogas and methane in the Gas Turbine, then a multiblock Steam Engine, and finally a Fission Reactor with its own cooling tower and Steam Turbine. Push it too hard and it melts down: coolant, radiation, Hazmat Suit and Geiger Counter included.

Materials follow real drones: aluminum, carbon fiber and three tiers of circuits.

The tech village

Find the Drone Mechanist in a rare outpost, take his supply contracts, and raise a tech village with him: ten levels and seven buildings, learned from Blueprint Discs and built by your drones.

Watch your base

The Hologram Table projects a live 3D map of your base: docks, drones in flight, players and hostile mobs. Look at any machine to see whether it works, the FE it makes and uses, and its progress.

The Hologram Table

The mech

The endgame: a mech you climb into, with its own HUD and Jet, Drill, Blade and Armor modules.

Inside the mech

Good to know

  • Everything is explained in game by the Drone Engineer's Handbook (needs GuideME), and the CyberFarm advancement tab (press L) shows where to go next.
  • FE power: works with the generators, cables and batteries of other mods. Transport drones and pipes connect to any mod's storage.
  • JEI and REI show every recipe.
  • Early release (0.x): expect bugs and balance changes, and back up your worlds.
  • Modpacks: MIT licensed, include it freely.
  • *Light on TPS: 20 drones working nonstop add about 0.4 ms per tick, still 20 TPS (spark report).

Bugs and ideas: GitHub issues

CyberFarm Team

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