Custy Curios

Vanilla balanced curios with unique effects to spice up gameplay, but not overpower existing systems.

Adds 50+ curios to the game. Some modify attributes, some apply potion effects, others have completely unique effects.

This mod is designed to be balanced around vanilla Minecraft. Most curio mods that I have seen add ludicrous curios that can completely break gameplay. This mod has a lighter approach. Curios are breakable and fleeting; they cannot be enchanted with mending or unbreaking, either. This pushes players to explore the world that you put so much effort into as a modpack developer in order to find more. It also encourages players to use them strategically instead of finding "The Best Curios™" and never taking them off.

 

Amulets:

  • Mundane Amulets - Come in Copper, Iron, Gold, Prismarine, and Netherite variants. Just for looks. These can be dyed, too.
  • Juggernaut Amulet - Increases Health.
  • All-Seeing Amulet - Grants Night Vision.
  • Hell-Forged Amulet - Grants Fire Resistance.
  • Divine Amulet of Reincarnation - Revives the player on death. Weaker than a totem.
  • Hellish Amulet of Retribution - On death, turn into a shade to enact revenge before dying again.
  • Ares' Amulet - Increases Attack Speed.
  • Athena's Aegis- Grants Strength and Resistance.
  • Lucky Amulet - Grants Luck.
  • Rook's Amulet - Gives the player Knockback Immunity.
  • Glass Amulet - Become immune to all damage, but gain a small chance to instantly die from any damage source.
  • Meteorite Amulet - Grants immunity to fall damage, create a crater on impact.
  • Lofty Amulet - Grants Levitation when you jump, followed by a Slow Fall effect.
  • Cross Necklace - Increases Immunity Frames.
  • Holy Symbol of the Clergy - All damage is converted into healing instead.
  • Garland - Rapidly grows flowers near the player. Can also be worn on the head (No slot included, though).
  • Molten Perforator - Chance to create Fireballs when you attack something.
  • Charged Perforator - Chance to call down Lightning when you attack something.
  • Phylactery - Stores experience points into an item on death.
  • Sorcerer's Amulet - Converts a portion of damage dealt into magic damage.

Rings

  • Mundane Rings - Come in Copper, Iron, Gold, Prismarine, and Netherite variants. Just for looks. These can be dyed, too.
  • Juggernaut Rings - Three variants that all increase health.
  • Hermes' Ring - Grants the Speed effect.
  • Volitile Ring - Explode on death.
  • Bastion Rings - Two Variants that both increase armor.
  • Stalwart Rings - Two Variants that both increase armor toughness.
  • Frog Ring - Increases Jump Height.
  • Sailor's Last Hope - Grants Water Breathing.
  • Poseidon's Blessing - Grants Dolphin's Grace.
  • Venomous Ring - Poisons creatures on attack.
  • Perfected Ring - Slows creatures on attack.
  • Ty Lee's Bracer - Weakens creatures on attack.
  • Bone Lord's Ring - Withers creatures on attack.
  • Ring of Power - Grants invisibility.
  • Lodestone Ring and Black Hole Ring - Attracts items over to the wearer.
  • White Hole Ring - Repels projectiles away from the wearer.
  • Telikinetic Band - Extends reach distance.
  • Aphrodite Charm - Grants a minor discount on villager prices.
  • Jade Ring 714 - Purifies most negetive status effects over time.
  • Warding Rings - Three varients that protect againt magic damage.

Feel free to use this in any context.

The Custy Curios Team

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