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CustomglTF

A glTF model loader library for Minecraft Fabric 1.20.1. Load and render 3D models in glTF format with shader support.
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CustomGLTF-1.20.4-Fabric-1.1.1.jar

File nameCustomGLTF-1.20.4-Fabric-1.0.0.1.jar
Uploader
maiky_hdamaiky_hda
Uploaded
Aug 27, 2026
Downloads
7
Size
570.8 KB
Mod Loaders
Fabric
File ID
8747349
Type
R
Release
Supported game versions
  • 1.20.4

Curse Maven Snippet

Fabric

modImplementation "curse.maven:custommcgltf-1503209:8747349"

Learn more about Curse Maven

What's new

 🐛 Bug Fixes
- Fixed JVM / GPU Driver Crash on Startup: Fixed EXCEPTION_ACCESS_VIOLATION (0xc0000005) in nvoglv64.dll caused by OpenGL state desynchronization with Minecraft's BufferUploader during resource reloading.
- Fixed VAO / EBO State Leaks: Properly preserve and restore bound Vertex Array Objects (VAO), Array Buffers (VBO), Element Array Buffers (EBO), and cull-face states after rendering glTF scenes across all GL profiles

(GL30, GL33, GL40, GL43). - Fixed Texture Atlas Pixel Unpack Corruption: Captured and restored GL pixel unpack parameters (GL_UNPACK_ROW_LENGTH, skip pixels/rows, alignment) during internal texture initialization. - Fixed Crash on Invalid Config Values: RenderedModelGLProfile now handles case-insensitivity and falls back to AUTO instead of throwing an unhandled exception on bad config values. - Improved Resource Loading Safety: Added null-checks and safe resource resolution during parallel glTF loading to prevent worker thread crashes if a model resource is missing. - Lazy Light Texture Initialization: getLightTexture() is now retrieved lazily if queried before the game's texture manager registers dynamic textures.

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