File Details
[1.19.2] CustomHud v3.1.0
- R
- May 31, 2023
- 261.95 KB
- 4.0K
- 1.19.2
- Fabric
File Name
custom_hud-3.1.0+1.19.2.jar
Supported Versions
- 1.19.2
Curse Maven Snippet
What's New in v3.1?
v3.1 fixed a bunch of crashes and bugs, some QoL improvements and over 30 new variables!
Critical Crash/Bug Fixes
- Example profile now shows again on first boot, and profile saving is no longer broken during first boot
- No longer crashes when
→ BetterF3 is installed
→ The mod is disabled in-game
→ Invalid variables, Variables with caps, or !/. are in conditionals
→ When you have just {item:} with no slot or anything
→ You open the errors screen with an invalid {itemcount:_item_} variable
Features
- Added Named Colors
- Added Vanilla / None Crosshair options
- 5 New Section Locations (TopCenter, CenterLeft, CenterCenter, CenterRight, BottomCenter)
- {light} now takes into account time/weather
- Target Entity X/Y/Z can now be decimals
- Target Variables without short versions now have them
- Updated default profile
Variables
Full Docs For These
- {name}/{display_name}, {username}, {uuid}
- {world_name}, {server_name}
- {server_address}/{ip} now aliases for {address}
- Target Entity Display Name / UUID
- {item:_slot_:count} and {item:_slot_:max_count} (slot)
- {space:_pixels_}: a more precisise way to position things
- {reach}: Player's Reach
- {solar_time}, {lunar_time}: Time in ticks
- {light_sun}: Sky Light, but takes into account time/weather
- {snowing}
- Fishing Rod:
→ {fishing_is_cast}: Fishing rod is cast
→ {fishing_is_hooked}: Fishing rod hooked on an entity
→ {fishing_has_caught}: Fishing rod caught fish/loot
→ {fishing_in_open_water}: In water that allows it to catch treasure
→ {fishing_hook_distance}: How far away the bobber is
→ Hooked Entity Type / ID / Name / UUID / XYZ / Distance
Bug Fixes:
- Fixed crosshair conflict with Feather Client
- Default transparency for background colors is now 44 instead of ff
- Fixed local theming (for real this time)
- Item Variable's boolean value are no longer inverted
- {facing_towards_pn_word} now properly shows "positive" instead of "ifTrue"
- "Show Errors" key no longer missing translation
- String flags now work on the {setting:<setting>} variable
- Texture Icon now works with namespaces
- A missing =endif= now shows an error

