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Custom Recipes Editor

Create and manage custom crafting recipes in-game. 在游戏内创建和管理自定义合成配方。

# Custom Recipes Editor

Custom Recipes Editor is a Minecraft NeoForge mod that allows administrators to create, overwrite, and delete shaped crafting recipes directly in-game.

“自定义配方编辑器”允许管理员直接在游戏内创建、覆盖和删除有序工作台合成配方。

## Features / 功能

- Create shaped crafting recipes through an in-game interface
- Search all registered vanilla and modded items
- Drag items into a 3×3 crafting grid
- Set a custom output item
- Delete previously generated recipes by recipe ID
- Automatically reload generated recipes
- Administrator permission protection
- Supports items registered by other mods

- 通过游戏内界面创建有序合成配方
- 搜索原版以及其他模组注册的物品
- 将物品拖入 3×3 合成区域
- 设置配方输出物品
- 通过配方 ID 删除已生成的配方
- 保存或删除后自动重新加载
- 只有拥有管理员权限的玩家可以修改配方

## Usage / 使用方法

1. Enter a world with administrator permission.
2. Press R to open the recipe editor.
3. Enter a recipe ID.
4. Drag items from the right-side item list into the crafting grid.
5. Set the result item.
6. Click Save Recipe.

1. 以管理员身份进入世界。
2. 按 R 打开自定义配方编辑器。
3. 填写配方 ID。
4. 将右侧物品拖入 3×3 合成格。
5. 设置输出物品。
6. 点击“保存配方”。

To delete a generated recipe, enter its recipe ID and click Delete Recipe.

删除配方时,只需填写已有配方 ID,然后点击“删除配方”。

## Permissions / 权限

Only players with Minecraft permission level 2 or higher can create, overwrite, or delete recipes.

只有 Minecraft 权限等级达到 2 或以上的玩家可以添加、覆盖或删除配方。

## Requirements / 运行要求

- Minecraft 1.21.1
- NeoForge
- Java 21
- The mod must be installed on both the client and server

## Notes / 注意事项

Generated recipes are stored inside the current world's generated data pack. Recipes are world-specific.

创建的配方保存在当前世界的数据包目录中,因此不同存档拥有各自独立的自定义配方。

The Custom Recipes Editor Team

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这里是Spaghetti908o 神秘整合包作者 铁魔法爱好者 建筑小佬 新手mod制作者 谢谢你的关注(≧ω≦)❤️