# Custom Recipes Editor
Custom Recipes Editor is a Minecraft NeoForge mod that allows administrators to create, overwrite, and delete shaped crafting recipes directly in-game.
“自定义配方编辑器”允许管理员直接在游戏内创建、覆盖和删除有序工作台合成配方。
## Features / 功能
- Create shaped crafting recipes through an in-game interface
- Search all registered vanilla and modded items
- Drag items into a 3×3 crafting grid
- Set a custom output item
- Delete previously generated recipes by recipe ID
- Automatically reload generated recipes
- Administrator permission protection
- Supports items registered by other mods
- 通过游戏内界面创建有序合成配方
- 搜索原版以及其他模组注册的物品
- 将物品拖入 3×3 合成区域
- 设置配方输出物品
- 通过配方 ID 删除已生成的配方
- 保存或删除后自动重新加载
- 只有拥有管理员权限的玩家可以修改配方
## Usage / 使用方法
1. Enter a world with administrator permission.
2. Press R to open the recipe editor.
3. Enter a recipe ID.
4. Drag items from the right-side item list into the crafting grid.
5. Set the result item.
6. Click Save Recipe.
1. 以管理员身份进入世界。
2. 按 R 打开自定义配方编辑器。
3. 填写配方 ID。
4. 将右侧物品拖入 3×3 合成格。
5. 设置输出物品。
6. 点击“保存配方”。
To delete a generated recipe, enter its recipe ID and click Delete Recipe.
删除配方时,只需填写已有配方 ID,然后点击“删除配方”。
## Permissions / 权限
Only players with Minecraft permission level 2 or higher can create, overwrite, or delete recipes.
只有 Minecraft 权限等级达到 2 或以上的玩家可以添加、覆盖或删除配方。
## Requirements / 运行要求
- Minecraft 1.21.1
- NeoForge
- Java 21
- The mod must be installed on both the client and server
## Notes / 注意事项
Generated recipes are stored inside the current world's generated data pack. Recipes are world-specific.
创建的配方保存在当前世界的数据包目录中,因此不同存档拥有各自独立的自定义配方。

