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Custom Mobs Framework

An advanced, high-performance, and fully configurable mob creation system, you just need to bring the models.
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custom_mobs-forge-1.20.1-1.0.0-b148a.jar

File namecustom_mobs-forge-1.20.1-1.0.0-b148a.jar
Uploader
Azure_DdraigAzure_Ddraig
Uploaded
Aug 26, 2026
Downloads
46
Size
581.1 KB
Mod Loaders
ForgeNeoForge
File ID
8742026
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:custom-mobs-framework-1601972:8742026")

NeoForge

implementation fg.deobf("curse.maven:custom-mobs-framework-1601972:8742026")

Learn more about Curse Maven

What's new

New Features & Performance Optimizations

  • Configurable Entity Lifetime: Added a Lifetime (Sec) setting to mob spawning rules. Mobs automatically despawn after a configurable timer expires (timer automatically pauses while fighting a player).
  • Despawn On Chunk Unload: Added a Despawn On Unload toggle to spawning rules. When enabled, non-raid mobs automatically despawn when their chunk unloads, preventing entity accumulation and severe server lag spikes when players enter/exit dungeons.
  • Despawn Far Away Toggle: Added a Despawn Far Away toggle rule allowing creators to explicitly enable or disable natural despawning when players move >128 blocks away.
  • Mob Creator UI: Fully integrated Lifetime, Despawn On Unload, and Despawn Far Away controls into the Spawning tab of the Mob Creator GUI.