File Details
custom_mobs-forge-1.20.1-1.0.0-b081a.jar
- R
- Jul 10, 2026
- 452.24 KB
- 6
- 1.20.1
- Forge + 1
File Name
custom_mobs-forge-1.20.1-1.0.0-b081a.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Changes since 078a
1. Water & Lava Spawning and Swimming
- Targeted Fluid Spawning: Added "Aquatic Only" and "Lava Only" spawning rules. Mobs will now spawn naturally inside water or lava rather than on dry land or stuck inside blocks.
- 3D Swimming AI & Submergence: Fluid-dwelling mobs now use fish-like 3D navigation to swim around naturally beneath the surface. We disabled the default surface-floating behavior, so they stay submerged instead of floating on top of the water or lava.
- Fluid Immunities: Aquatic mobs will no longer drown, and lava mobs are completely immune to fire and lava damage.
- Collision Checks: Added a safety check to block spawners to prevent mobs from spawning buried inside solid walls or ceilings.
2. Bestiary & Interface Enhancements
- Scrollable Descriptions: Mob lore descriptions now support word-wrapping and mouse-wheel scrolling so long text does not get cut off.
- 2048 Character Limit: Raised the description limit for mobs and raids in the editor to 2048 characters.
- Raid Locks: Raids now remain locked behind "???" mystery details in the Bestiary until players successfully discover and conquer them.
3. Combat & Animation Improvements
- Ranged Attack Animation Fix: Ranged mobs will now continuously play their shooting animation for all projectiles they fire, rather than stopping after the first few shots.
- Multi-Melee Attacks: You can now configure up to six distinct melee attack types (Melee 1 through 6). Each behavior can have its own damage timings, cooldowns, impact sounds, and unique animation overrides (allowing combat combos).
4. Creator Workflow & Sync Fixes
- Template Cloning: Added a "Copy" button to the Mob Creator sidebar, letting you instantly duplicate, rename, and customize existing mob configurations.
- Large Template Syncing: Upgraded network packets to support very large templates, resolving a bug that cut off description texts during saving/syncing.
- Elite Mob Health Fix: Fixed a sync issue where elite monsters would sometimes spawn with only 50% of their intended maximum health.