Custom Mobs Framework

An advanced, high-performance, and fully configurable mob creation system, you just need to bring the models.

File Details

custom_mobs-fabric-1.20.1-1.0.0-b075a.jar

  • R
  • Jul 9, 2026
  • 430.11 KB
  • 5
  • 1.20.1
  • Fabric

File Name

custom_mobs-fabric-1.20.1-1.0.0-b075a.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:custom-mobs-framework-1601972:8401803"
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# Changes in Build 075a

- **Loot Pool Scrollbar**:
  - Added a scrollbar to the Loot tab item pool.
  - Restricted the visible items to 3 per page to prevent GUI overflow and overlapping with control buttons.
  - Enabled mouse-wheel scrolling to easily navigate through extensive loot pools.
- **NBT Custom Icons & Tooltips**:
  - Implemented automatic NBT string tag parsing (`TagParser.parseTag`) for items in both the Loot tab and general Item Selector grid.
  - Custom NBT icons, model textures, and descriptions now display accurately.
  - Hovering over items now displays their complete inventory-style tooltip (including NBT tags, custom lore/name, and attributes).
- **Melee Mob Reach Collision Fix**:
  - Corrected the melee reach calculation (`getAttackReachSqr`) inside the custom attack goal.
  - It now factors in the hitboxes of both the attacking mob and its target, preventing mobs from stalling when they collide or get too close to the player.