File Details
custom_mobs-forge-1.20.1-1.0.0-b071a.jar
- R
- Jul 9, 2026
- 431.82 KB
- 0
- 1.20.1
- Forge
File Name
custom_mobs-forge-1.20.1-1.0.0-b071a.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Changes from Build 066a to 071a
- Mob Template Vanishing & Duplicating Fix: Fixed a bug where saving or syncing a custom mob caused templates to duplicate or disappear from the left-side list in the Creator Screen.
- Mob Loot NBT Support: Custom drops added to mobs now successfully retain their full NBT metadata (such as custom names, enchants, or lore tags) when selected.
- Spawner Settings Scrollbar Dragging: Added click-and-drag support to the scrollbar inside the Mob Spawner block's settings list, making it easy to navigate long lists of mob templates.
- Biome Search Typing Fix: Fixed a bug that committed the first letter typed in the biome search box immediately as a biome and cleared the text box. Players can now type, filter, and search biomes normally.
- Model Cache Auto-Refresh: Added cache clearing when saving templates or syncing. Custom models will now update instantly in the preview panel and on spawned mobs without requiring a game restart.
- Tick Delay Overwrite Fix: Fixed a bug that reset the Delay goal back to 60 ticks when switching tabs or selecting other goals in the AI configuration tab.
- Summon Attack Parameter Saving: Fixed a bug where configuring ground or aerial summon attack goals did not save their custom sounds, projectile IDs, or damage values when closed.
- Configurable Firing Delay: Added a new "Delay Ticks" field to the AI goals tab for Ranged, Ground Summon, and Aerial attacks. This allows users to customize the delay between projectile fires (preventing rapid-fire issues).
- Projectile Search Autocomplete: Enabled custom and built-in projectile autocomplete suggestion dropdown lists when editing projectile IDs for both the Summon Ground Attack and Aerial Ranged Attack goals.