File Details
custom_mobs-forge-1.20.1-1.0.0-b066a.jar
- R
- Jul 8, 2026
- 430.29 KB
- 8
- 1.20.1
- Forge
File Name
custom_mobs-forge-1.20.1-1.0.0-b066a.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Changes since Build 060a
Direct Damage Tracking for Raid Rewards
- Mobs now track who hits them. Any player who damages any custom mob during a raid is instantly marked as a participant, guaranteeing they receive rewards.
- If a player participates by healing, tanking, or supporting but does not directly hit a mob, a final proximity check runs at the moment of victory to make sure they get their rewards too.
Custom Item Quantity Selector
- Added a new Qty (Quantity) text box right next to the Chance field in the Raid Editor's Loot tab.
- Players can now set the count of any item reward (from 1 to 64), including complex items with custom names/enchantments, without editing raw NBT text.
Smarter Ranged Mobs (Attack & Chase AI)
- Ranged mobs will now actively run backward if you get too close (within 8 blocks) rather than standing still.
- If you run away, ranged mobs will chase you from up to 64 blocks away to stay in range rather than giving up and despawning.
New Special Attacks
- Mobs can now cast attacks (like spikes or projectiles) directly at the target player's feet.
- Mobs can rain down projectiles from the sky above the target player.
Spawning & Biome Improvements
- Fixed the bug where mobs would only spawn in pitch black caves (light level 0). Mobs can now naturally spawn on the surface at night.
- Spawners and raid waves now support spawning normal vanilla mobs (like cows or zombies) and modded mobs.
- Finding biomes in the creator menus is much easier with active search suggestions that support modded biomes.
Interface Polish & Translations
- The Delay goal configuration in the AI tab now accepts ticks (20 ticks = 1 second) and shows a helpful explainer when hovered.
- Fixed a bug where values typed into the AI goals list would disappear when clicking, dragging, or reordering goals. Edits now save automatically.
- All text and options in the Raid Block configuration menus are now fully translated into Brazilian Portuguese (PT-BR).
Global Command & Dimension Fixes
- If a raid occurs in the Nether or the End, item rewards now drop at the players' feet in that correct dimension instead of the Overworld.
- Completion commands (like
/give <player> ...) are now run for every participant who took part in the fight.