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Custom Gun Continued

A TaCZ derivative, keeping custom guns continued indefinitely
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customgun-26.11.35-neoforge-26.2.jar

File namecustomgun-26.11.35-neoforge-26.2.jar
Uploader
XiaoColorfulXiaoColorful
Uploaded
Nov 2, 2026
Downloads
16
Size
5.0 MB
Mod Loaders
NeoForge
File ID
9405698
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:custom-gun-continued-1653554:9405698"

Learn more about Curse Maven

What's new

  • Gun projectile damage cooldown now uses vanilla tag bypasses_cooldown
  • Rename zoom config from "Zoom" to "zoom"
  • Disable mouse scrolling zoom for non multi-view scope
  • Cache several sync config on the client side
  • Add translation key for the reload command

Config:

  • Add key config AimSwitchToFirstPerson, RevertAimPerspective, HoldShootPreventBolt, ShootToReload
  • Switch to first-person view while aiming by default
  • Revert the perspective upon canceling aim by default
  • Prevent auto-bolting while holding down the shoot key by default
  • Trigger reload when shooting with an empty chamber by default

1.21.6+:

  • Fixed scope division blending with fog when shaders are enabled

26.2+:

  • Fixed gun model text renders black when shaders are enabled (Issue #84)

Network:

  • Update network protocol version to 35, which prevents connections between new and older versions

For Developer:

  • Add ShooterSwitchAimEvent, code using CustomEventType may need to be recompiled

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