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Cursed Fate: Ten Shadows Technique

This Mod adds the Ten Shadows Technique to Cursed Fate

Ten Shadows — Cursed Fate Addon

Command Megumi’s Ten Shadows technique in Minecraft. Begin with Divine Dogs, challenge untamed shikigami in any order, combine your collection into Agito, and face Mahoraga before claiming him as your own.

Six abilities:

1. Shadow Menagerie
Unlocked at mastery 0

Open a shadow wheel to choose your next summon. Each portrait shows whether its shikigami is Tamed, Untamed, Active, or Locked . Select a tamed shadow to summon an ally, or choose an untamed shadow to begin a subjugation ritual.

Divine Dogs start tamed. Defeat the other eight wheel creatures in any order to unlock Agito , the fusion in the center. Mahoraga has his own ability and ritual.

- Flow: Summons gain 25% more attack damage, with a 15% higher cursed energy cost.
- Chant: Summons gain 35% more health. Normal timed summons last four minutes instead of three, with a 30% higher cursed energy cost.
- Flow + Chant: Combines both bonuses for ordinary summons, at 45% more cursed energy. For Divine Dogs , this instead summons Divine Dog: Totality , a single stronger fused hunter costing 700 CE.

The wheel contains:

- Divine Dogs — 250 CE: Two loyal hunters with biting attacks and lunges.
- Nue — 650 CE: A flying mount that strikes enemies with electricity and chains lightning to nearby targets.
- Toad — 350 CE: Catches enemies with an extending tongue and pulls them closer. Ride across water, paddle at the surface, and leap out with its powerful jump.
- Great Serpent — 900 CE: A massive serpent with biting attacks and a binding constriction.
- Max Elephant — 1,200 CE: Unleashes a sustained water beam that damages and pushes enemies back.
- Rabbit Escape — 150 CE: Summons 32 small rabbits. Survivors replenish the swarm every two seconds; enemies must wipe out the whole group before it refills. Its special slows the aimed enemy and gives you escape speed.
- Round Deer — 1,000 CE: Supports you with healing and cleansing, removing poison and wither.
- Piercing Ox — 850 CE: A charging attacker whose special impact becomes stronger with its movement speed.
- Tiger Funeral — 950 CE: Leaps into a sequence of claw strikes. While ridden, it uses close-range claws.
- Agito — 2,200 CE: Unlocks after taming all nine base shadows. Combines healing with an electric area attack.

Agito replaces the nine base shadows.  Summoning Agito recalls them, while summoning a base shadow recalls Agito. Mahoraga remains separate. You can use the nine base shadows together, or use their fusion.

2. Return to Shadow
Unlocked at mastery 0

Aim at one of your tamed shikigami within 32 blocks to send it back into the shadows. Sneak while using this ability to recall all of your tamed summons.

Untamed ritual opponents cannot be dismissed, so choose your challenges carefully.

Cost: Free. Cooldown: 0.5 seconds after a successful recall. No Chant or Flow variations.

3. Umbral Knuckle
Unlocked at mastery 15  

- Normal: A rapid punch combination.
- Flow: Adds a forward burst of movement to the barrage.
- Chant: Increases the damage of each barrage strike.
- Flow + Chant: Changes the move into a cinematic uppercut . Confirm an enemy within 4.5 blocks and line of sight, launch them upward, and open a three-second aerial follow-up window.

Cost: 220 CE normally, 300 CE with either variation, or 400 CE for the uppercut. Cooldown: 8 seconds normally; 12 seconds for the uppercut.

4. Shadow Reaping Kick
Unlocked at mastery 35  

- Normal: A close-range kicking combination.
- Flow: Adds a forward burst of movement.
- Chant: Increases the damage of each barrage strike.
- Flow + Chant: Combines the dash and damage bonus when used as a normal barrage.
- Aerial follow-up: After the uppercut connects, press Kick within three seconds. You teleport beside the confirmed airborne enemy and drive them down with an overhead axe kick. The impact creates debris and damages nearby enemies. No second aim check or Chant/Flow setup is needed for the follow-up.

Cost: 300 CE normally, 400 CE with variations, or 450 CE for the aerial follow-up. Cooldown: 10 seconds normally.

The completed aerial combo gives both Punch and Kick a 20-second recovery.

5. Divine General Mahoraga
Unlocked at mastery 75

Begin a five-second kneeling summoning sequence as darkness gathers. Mahoraga appears behind you.

Once tamed, use this ability to summon him into battle. Use it again to recall him.

Adaptation:  Every four hits from the same damage family turn his wheel and add 17% resistance, up to 85%. Each adaptation expires after 30 seconds without another hit from that family. Fresh summons start without adaptations.

Stay near your starting position during the summoning buildup; moving too far or being interrupted cancels it.

Cost: 2,800 CE, charged when he spawns. Cooldown: 60 seconds before resummoning. Recalling him is free. No Chant or Flow variations.

6. Domain Expansion: Chimera Shadow Garden
Unlocked at mastery 90

Spread a moving sea of shadows, enemies inside are slowed and repeatedly damaged, while your tamed shikigami receive healing and a damage boost.

The garden periodically creates temporary echoes of unlocked base shadows to join the fight. These echoes are not created while Agito is active.

Cost: 2,400 CE to open, plus ongoing cursed energy upkeep. Cooldown: 120 seconds before reopening. Closing it is free. No Chant or Flow variations.

The Cursed Fate: Ten Shadows Technique Team

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