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Cursed Fate: Mechamaru Additions

Adds multi-puppet control, craftable puppet upgrades, placeable cameras, QoL features, bug fixes, and a self-destruct move for Mechamaru.
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mechamaru-additions-1.2-1.20.1.jar

File namemechamaru-additions-1.2-1.20.1.jar
Uploaded
Jun 9, 2026
Downloads
3.5K
Size
589.1 KB
Mod Loaders
Forge
File ID
8220727
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cursed-fate-mechamaru-additions-1566626:8220727")

Learn more about Curse Maven

What's new

1.2:
fixed rare puppet relocation on login bug
fixed upgraded puppet pickup in multiplayer
fixed a pickup dupe path where the upgrade could return while the puppet stayed alive
upgraded puppet pickup is owner-only and returns both the puppet item and upgrade
fixed many small visual bugs related to modeled puppets
improved modeled puppet skin layers, first-person arms, held item rendering, and animations
trying to use Transfer as any technique but PM now fails cleanly
camera monitor now supports multiple pages
Scout Boost now costs less energy, is stronger, and no longer hard-capped to 3 boosts per airtime
Scout Flight thrust is faster
Scout Cloak now suppresses particles more aggressively
base puppet Boost On has more forgiving ground detection
replaced Reinforced's Ability 5, Arm Cannon, with holdable Flamethrower (configurable range and damage)
Scout energy drain is now configurable

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