cultcraft-0.0.5.jar
Curse Maven Snippet
What's new
V 0.0.5:
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New Crown Gui:
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Upon attempting to use/place a crown, it will “place” and open a gui with 3 random boxed authority selections. Closing the gui will remove anything on the headpiece area. The authorities assigned to a crown will remain attached to that specific crown.
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Authority
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3 Theme Keywords
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3 Core Abilities (Icon only) that when hovered, bring up the ability description en_us
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New Gamerule:
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CCRandomAuthority (True): When false, will instead bring up the 3 assigned to the crown + scrollable list of all other authorities in game.
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Gamerules:
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Rename so all can be easily called as, “CC…” to consolidate them.
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Ie. “CCRegressGodhoodOnDeath”
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Prayer: Removed buff particles
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Luck:
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Each level of good luck buff grants a 5% dodge chance.
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Half the luck gain value, double luck time before trigger/consumption of value
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Divination: Danger: 20% -> 10% base dodge chance
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Artifacts:
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Trickery: Needs Artifact Curses, T5 Ability
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Fortune: Needs Artifact Curses, T5 Ability
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Artifacts:
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Weapon: 3 Abilities Max
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Swap by holding then using the ability wheel bottom.
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Armor: 1 Ability Max
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Chest, Pant, Feet
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Swap by selecting the ability wheel top
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Keybind: V
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Ability Balance Changes:
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Trickery: Blink: Theft 3s ->1.5s
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Thresholds: Freed Open 3s ->1.5s
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Imagination: Mass Dream Invasion 0.75s -> 0.5s
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Trickery: Theft Body Base 5% -> 10%
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Fortune: Gift of Fortune/Misfortune -> 1.5s ->0.5s
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- Small update, forgot to port my artifact changes and I decided to do some small balancing.
- Also, crowns now give some options, when having gamerule ccRandomAuthority = false, the gui is a lil jank cuz im bad at math. Ok also i forgot to make trickery followers with a skin oops
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This mod has no additional files

