cultcraft-0.0.2.jar
Curse Maven Snippet
What's new
Changelog:
- 3 New Authorities: Tier 3
- Sun
- Crimson Moon
- Sky
- 1 New General Ability: Tier 5
- Descent of God: Take control of a follower
- Fixes/Reworks:
- Projectiles:
- Now travel through water
- System slightly reworked for ease of use
- Aura:
- Positive Types: Only affects allies
- Negative Types: Only affects enemies
- Neutral Types: Affects all
- Descent of God & Avatar: Aura stays on the vessel body
- Domains:
- Instant: Normal place down
- Ritual: Pray and use sacrifices to place down a permanent domain in the region.
- Range: Standardized for all authorities. Only 1 per player
- T1 = 10 Radius, T2 = 25 Radius, T3+ = +25 Block Radius
- Rituals:
- Blessings: Affects target, bypasses wards
- Curse: Affects targets, implicated by wards
- Wards: Remains in place until a Ritual - Curse targets you (or your followers).
- War:
- Ritual: Conspiracy: Functions as a ward, sends any curse to a new target, not informing the new target of this.
- Fixes:
- Item: Empty Crown: Accidentally made it require 5 iron and 1 diamond but its supposed to be 4 iron and 1 diamond (so now it matches the Lore Guide).
- Projectiles:
This mod has no additional files

