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Cullify

Grass and foliage culling mod for performance
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Cullify-1.4.0+mc1.21.1-fabric.jar

File namecullify-1.4.0+mc1.21.1-fabric.jar
Uploaded
Jul 12, 2026
Downloads
17
Size
7.7 MB
Mod Loaders
Fabric
File ID
8421034
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:cullify-1582707:8421034"

Learn more about Curse Maven

What's new

[1.4.0] - 2026-07-12

✨ New Features

  • 🎬 Cinematic Benchmark Camera: Added /cullify benchmark start <seconds>. The mod will now lock your movement and rotate the camera 360° automatically, ensuring perfectly accurate performance comparison tests.
  • 📊 Gorgeous Results Screen: After finishing a benchmark, you are greeted with a beautiful glassmorphic screen showing your FPS gains, 1% Lows (stability), and how many plants were culled.

⚡ Performance & Stability (Fewer Stutters!)

  • 🚶 Smooth Walking: Increased the threshold for updating culled chunks. The game no longer aggressively rebuilds chunks with every step, completely removing stutters at higher render distances (like 12+ chunks).
  • 🧠 Rebuilt Culling System: Replaced the old heavy memory grid with a smart bounding-box math system. This saves a huge amount of RAM and makes plant scanning hundreds of times faster.
  • 🧹 Micro-Stutter Fix: Stopped allocating temporary blocks in memory during culling calculations. This prevents Java memory dumps, leading to much smoother frame rates.
  • 🚀 Faster Double-Tall Plants: Caching properties of tall grass and large flowers is now instant, reducing CPU overhead in heavy biomes.
  • 💻 Less CPU Usage: Background world checks now trigger less frequently, leaving more CPU power for actual rendering.