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Cullify

Grass and foliage culling mod for performance
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Cullify-1.4.0+mc26.1.2-neoforge.jar

File namecullify-1.4.0+mc26.1.2-neoforge.jar
Uploaded
Jul 12, 2026
Downloads
15
Size
7.6 MB
Mod Loaders
NeoForge
File ID
8419888
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:cullify-1582707:8419888"

Learn more aboutย Curse Maven

What's new

## [1.4.0] - 2026-07-12

### โœจ New Features
* **๐ŸŽฌ Cinematic Benchmark Camera**: Added `/cullify benchmark start <seconds>`. The mod will now lock your movement and rotate the camera 360ยฐ automatically, ensuring perfectly accurate performance comparison tests.
* **๐Ÿ“Š Gorgeous Results Screen**: After finishing a benchmark, you are greeted with a beautiful glassmorphic screen showing your FPS gains, 1% Lows (stability), and how many plants were culled.

### โšก Performance & Stability (Fewer Stutters!)
* **๐Ÿšถ Smooth Walking**: Increased the threshold for updating culled chunks. The game no longer aggressively rebuilds chunks with every step, completely removing stutters at higher render distances (like 12+ chunks).
* **๐Ÿง  Rebuilt Culling System**: Replaced the old heavy memory grid with a smart bounding-box math system. This saves a huge amount of RAM and makes plant scanning hundreds of times faster.
* **๐Ÿงน Micro-Stutter Fix**: Stopped allocating temporary blocks in memory during culling calculations. This prevents Java memory dumps, leading to much smoother frame rates.
* **๐Ÿš€ Faster Double-Tall Plants**: Caching properties of tall grass and large flowers is now instant, reducing CPU overhead in heavy biomes.
* **๐Ÿ’ป Less CPU Usage**: Background world checks now trigger less frequently, leaving more CPU power for actual rendering.