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Cuffed Ported

This mod ported the functionality of the Cuffed mod to version 1.21.1 The mod adds handcuffs and other prison elements
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Hotfix1 - 1.0.1

File nameCuffed-1.21.1-1.0.1-neoforge.jar
Uploaded
Oct 26, 2026
Downloads
761
Size
1.0 MB
Mod Loaders
NeoForge
File ID
9335414
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:cuffed-ported-1623594:9335414"

Learn more about Curse Maven

What's new

Fixes

  • Cell door locks work again. After you locked a cell door with its bound key, the same key could not unlock it. Bound keys and key rings now lock and unlock cell doors and safes as expected.
  • Reinforced blocks can be hit again. Hitting reinforced blocks without a pickaxe no longer behaves like hitting bedrock. Your arm swings and cracks appear, but you still need a pickaxe to break them.
  • Lockpicks no longer break unlocked cell doors. A lockpick on an unlocked door now opens it like a normal click. The server also rejects lockpick results for doors and safes that are not locked.
  • The creative bind breaker resets safes. It used to bind the safe instead of clearing its key.
  • Cell doors play the correct sound when they close.
  • Made tying chained mobs and players to fences and tripwire hooks more reliable.

This mod has no additional files