Cube Conquest is a competitive team-based PvP mini-game (Red vs. Blue) where base defense meets tactical assault. Your objective is simple: protect your team's cube at all costs while tracking down and destroying your opponents cube.
How does it work?
Games take place in three distinct phases to ensure structured gameplay:
- Preparation Phase: PvP is disabled. One player from each team receives the cube and must keep moving. If the timer expires before placement (configurable), the carrier is immobilized (via a potion effect or movement block). If the carrier dies during this phase, the cube is automatically transferred to a teammate.
- Placement Phase: Teams build their defenses and place their cube. Choose your location wisely, as it is impossible to break your own team's cube. By default, the cube must be placed in the Overworld (configurable).
- Combat Phase: PvP is enabled. Equip yourself with the tracking compass to locate the enemy base, breach their defenses, and destroy their cube before they destroy yours.
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Main Features
- Tracking Compass: A custom item that points directly to the exact coordinates of the enemy cube (dynamically synchronized between server and clients).
- Integrated Voting System: Native commands allow players to vote to forfeit or propose a draw.
- Anti-Sabotage Mechanics: Players cannot mine their own cube, ensuring that only opponents can achieve victory.
- Strategic Gameplay: Forces teams to effectively divide tasks (resource gathering, base reinforcement, and offensive raids).
Commands
| Command | Description |
|---|---|
/cubeconquest team add |
Assign to a team |
/cubeconquest team remove |
Remove from a team |
/cubeconquest team list |
Display teams |
/cubeconquest start |
Start the round |
/cubeconquest stop |
Force stop |
/cubeconquest setPreparationTime |
Set the duration of the preparation phase |
/cubeconquest setPlacementTime |
Set the duration of the placement phase |
/cubeconquest overworldOnly |
Enable/disable dimension restriction |
/ff |
Forfeit vote (team only) |
/ff accept · /ff refuse |
Respond |
/draw |
Draw proposal (global) |
/draw accept · /draw refuse |
Respond |
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